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arma3:modeling:buldozer-lighting [2022-05-15 00:13]
snakeman added link.
arma3:modeling:buldozer-lighting [2024-03-19 06:59]
snakeman download link torrent magnet updated.
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 [[:​arma|ArmA 3]], [[arma3:​modeling|ArmA 3 Modeling]], [[arma3:​tools:​buldozer|ArmA 3 Tools Buldozer]] [[:​arma|ArmA 3]], [[arma3:​modeling|ArmA 3 Modeling]], [[arma3:​tools:​buldozer|ArmA 3 Tools Buldozer]]
  
-**2022-05-15T00:​11:00Z**+**2022-05-15T00:​31:00Z**
  
 **Buldozer Lighting** by Horriblegoat. **Buldozer Lighting** by Horriblegoat.
  
-Heres a buldozer lighting files for P:​\bin ​[[https://​pmc.editing.wiki/downloads/​bin_Buldozer_with_A3_lighting_sample.7z|bin_Buldozer_with_A3_lighting_sample.7z]].+Heres a buldozer lighting files for P:​\bin ​bin_Buldozer_with_A3_lighting_sample.7z OFP-ArmA.Tools.2024-03-19Torrent Magnet: 
 +<​code>​ 
 +magnet:?​xt=urn:​btih:​297c190f64d165274f5d04d22e5f743d4238b2ef&​xt=urn:​btmh:​122000873e0fd4d26f3b3b2d1f6ea86704552a132dd7f6cf4b83a784b3c252599e4d&​dn=OFP-ArmA.Tools.2024-03-19&​tr=udp%3a%2f%2ftracker.opentrackr.org%3a1337%2fannounce&​tr=udp%3a%2f%2ftracker.openbittorrent.com%3a6969%2fannounce 
 +</​code>​
  
 This is how I run mine, note the -world stratis parameter (stratis world config included in the setup): This is how I run mine, note the -world stratis parameter (stratis world config included in the setup):
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 {{https://​pmc.editing.wiki/​images/​ArmA-3-Buldozer-Lighting-01.png}} {{https://​pmc.editing.wiki/​images/​ArmA-3-Buldozer-Lighting-01.png}}
  
-Will look like this. For time switch, one can run scripts in buldozer through here:+Will look like this. 
 + 
 +For time switch, one can run scripts in buldozer through here:
  
 {{https://​pmc.editing.wiki/​images/​ArmA-3-Buldozer-Lighting-02.png}} {{https://​pmc.editing.wiki/​images/​ArmA-3-Buldozer-Lighting-02.png}}
 +
 +timeset.sqf script.
 +
 +<code cpp>
 +setDate [2001, 06, 22, 05, 0];
 +</​code>​
  
 {{https://​pmc.editing.wiki/​images/​ArmA-3-Buldozer-Lighting-03.png}} {{https://​pmc.editing.wiki/​images/​ArmA-3-Buldozer-Lighting-03.png}}
 +
 +You can use any SQF file name and path, this is just an example:
 +<​code>​
 +\scripts\BuldozerTools\timeset.sqf
 +</​code>​
 +
 +Make sure NOT to use p: in the beginning.
  
 {{https://​pmc.editing.wiki/​images/​ArmA-3-Buldozer-Lighting-04.png}} {{https://​pmc.editing.wiki/​images/​ArmA-3-Buldozer-Lighting-04.png}}
 +
 +Examples of different lighting effects.
 +
 +Noon
  
 {{https://​pmc.editing.wiki/​images/​ArmA-3-Buldozer-Lighting-05.png}} {{https://​pmc.editing.wiki/​images/​ArmA-3-Buldozer-Lighting-05.png}}
 +
 +Sunset
  
 {{https://​pmc.editing.wiki/​images/​ArmA-3-Buldozer-Lighting-06.png}} {{https://​pmc.editing.wiki/​images/​ArmA-3-Buldozer-Lighting-06.png}}
  
-{{https://​pmc.editing.wiki/​images/​ArmA-3-Buldozer-Lighting-07.png}}+Midnight
  
-{{https://​pmc.editing.wiki/​images/​ArmA-3-Buldozer-Lighting-08.png}}+{{https://​pmc.editing.wiki/​images/​ArmA-3-Buldozer-Lighting-07.png}}
  
arma3/modeling/buldozer-lighting.txt · Last modified: 2024-03-19 06:59 by snakeman