This shows you the differences between two versions of the page.
Both sides previous revision Previous revision Next revision | Previous revision | ||
arma3:modeling [2017-11-06 07:04] snakeman added header. |
arma3:modeling [2022-05-14 23:37] (current) snakeman added link. |
||
---|---|---|---|
Line 6: | Line 6: | ||
[[arma3:alwarren-weapon-collimator-sights|ArmA 3 Weapon Collimator Sights Tutorial]] by Alwarren | [[arma3:alwarren-weapon-collimator-sights|ArmA 3 Weapon Collimator Sights Tutorial]] by Alwarren | ||
+ | |||
+ | [[arma3:infantry-metrics|Info Infantry Metrics]] by X3KJ | ||
+ | |||
+ | [[arma3:modeling:buldozer-lighting|ArmA 3 Buldozer Lighting]] by HorribleGoat | ||
**ArmA 3 Custom Characters Head visible in freelook mode.** | **ArmA 3 Custom Characters Head visible in freelook mode.** | ||
Line 84: | Line 88: | ||
Use powergrep to search it. Include files: *.p3d, action type: simple search and search type: binary data. You must turn the texture name into HEX codes, you cant just search the real texture name. | Use powergrep to search it. Include files: *.p3d, action type: simple search and search type: binary data. You must turn the texture name into HEX codes, you cant just search the real texture name. | ||
+ | |||
+ | |||
+ | ===== Decals ===== | ||
+ | |||
+ | Object builder P3D property, On surface and Decal are not needed anymore. | ||
+ | |||
+ | {{ https://pmc.editing.wiki/images/Object-Builder-Face-Properties.png }} | ||
+ | |||
+ | Just use named properties from below. | ||
+ | |||
+ | Decal Named Properties:\\ | ||
+ | class = land_decal\\ | ||
+ | map = hide | ||
+ | |||
+ | But make sure your rvmat dont have procedural texture that turns it into red :-) | ||
+ | |||
+ | |||
+ | ===== Building Object Draw Distance ===== | ||
+ | |||
+ | HOWTO increase your building object draw distance for terrains by Opteryx | ||
+ | |||
+ | First inherit Land_spp_Tower_F, then have this in the config: | ||
+ | <code cpp> | ||
+ | accuracy = 1000; | ||
+ | featureSize = 100; | ||
+ | featureType = 2; | ||
+ | </code> | ||
+ | Then these named properties in Geometry: | ||
+ | {{ https://pmc.editing.wiki/images/ArmA-3-Building-Object-Draw-Distance-Geometry.png }} | ||
+ | |||
+ | This only applies for max 500 static objects per terrain. |