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arma3:missions:group-name-call-sign

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arma3:missions:group-name-call-sign [2018-02-01 13:32] (current)
snakeman created initial page.
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 +====== Group Name / Call Sign ======
  
 +You can have unique radio call signs or group names for your units / groups.
 +
 +<code cpp>
 +group this setGroupId ["Some name for the group"​];​
 +</​code>​
 +
 +It is actually very simple, there is no specific name and ID number, you can make it yourself like below.
 +
 +<code cpp>
 +group1 this setGroupId ["​Blackjack Six"];
 +group2 this setGroupId ["​Delta 1"];
 +</​code>​
 +
 +Headquarters call sign doesn'​t work, commented is what it returns as call sign:
 +<code cpp>
 +PMCHQ = [ West, "​HQ"​ ]; PMCHQ SideChat "​HQ";​ // crossroads
 +PMCHQ = [ West, "​BASE"​ ]; PMCHQ SideChat "​BASE";​ // base
 +PMCHQ = [ West, "​AIRBASE"​ ]; PMCHQ SideChat "​AIRBASE";​ // base
 +PMCHQ = [ West, "​Papa_bear"​ ]; PMCHQ SideChat "​papa_bear";​ // base
 +</​code>​
 +
 +Would have been nice to have virtual entity as custom HQ call sign, but now you must add single unit for that side you want to create it.
arma3/missions/group-name-call-sign.txt ยท Last modified: 2018-02-01 13:32 by snakeman