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arma3:missions:eden-editor [2019-01-22 19:28]
snakeman added copy paste in original position header.
arma3:missions:eden-editor [2021-08-20 19:53] (current)
snakeman added header.
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 How to move a group inside a vehicle, select the group and ALT-LMB drag it over the vehicle, units are put in. How to move a group inside a vehicle, select the group and ALT-LMB drag it over the vehicle, units are put in.
 +
 +
 +====== Vehicle Change Seats ======
 +
 +When you move your character into a vehicle and want them to sit on specific seat, RMB click this character and choose change seat, this gives you list of available seats to switch over to.
  
  
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 Note that some objects may get funky pitch/bank, for example CUP NAPA weapon box gets placed sideways. You can fix this by selecting the box, ALT-LMB dragging the object up and setting it down again snapping to ground, now its aligned properly. Note that some objects may get funky pitch/bank, for example CUP NAPA weapon box gets placed sideways. You can fix this by selecting the box, ALT-LMB dragging the object up and setting it down again snapping to ground, now its aligned properly.
 +
 +
 +====== Align To Ground ======
 +
 +**2019-12-22**
 +
 +Align to ground all "​entities"​.
 +
 +Select character, vehicle or object, RMB -> transform -> snap to surface.
 +
 +Note that triggers and gamelogics cannot be aligned to ground unfortunately... //unless// you select character/​vehicle/​object along with them (yep, makes no sense but that's how it is).
 +
 +When I want to make sure all my entities are aligned to ground properly I'll make sure the mapview is all the way zoomed out/back then do CTRL-A (select all) and then on the entities tab RMB to character/​vehicle/​object -> transform -> snap to surface. Works nicely.
 +
 +
 +====== Environment ======
 +
 +**2021-07-29**
 +
 +Creepy moonlight night time special forces sneaking around anyone? :)
 +
 +Eden editor environment (CTRL-I) shows you in the DATE field a small graphical sun scale, this can be used to pick dawn and dusk times using the slider.
 +
 +{{ https://​pmc.editing.wiki/​images/​ArmA-3-Eden-Editor-Environment.png }}
 +
 +Just click a mouse on the position where black turns to first shade of gray towards the sun in the middle, this is your first dawn at this specific date.
 +
 +When you change dates this scale changes. Wonderful environments of ArmA 3 take real world sun / star positions into account so if your terrain latitude / longitude is on Antarctica it gets dark very early and if the terrain is on equator then day light starts very early.
 +
 +//When the Sun is directly above the Earth'​s equator (on the equinoxes of approximately March 20 and September 23), sunlight shines perpendicular to the Earth'​s axis of rotation, and all latitudes have a 12-hour day and 12-hour night.// -[[https://​en.wikipedia.org/​wiki/​Equator|equator (wikipedia)]].
 +
 +Dawn and dusk times also depend on your monitor brightness settings as well as ArmA 3 video settings for gamma. What someone else sees in their computer might not be exactly identical what you see. One should assume that everyone'​s monitors are calibrated correctly for colors and brightness, but not everyone has or are playing in completely dark room etc, so it varies just a little bit.
 +
arma3/missions/eden-editor.1548185293.txt.gz ยท Last modified: 2019-01-22 19:28 by snakeman