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arma3:custom-gear [2014-08-11 08:26]
snakeman created custom-gear initial page.
arma3:custom-gear [2017-12-28 16:20] (current)
snakeman added headers.
Line 3: Line 3:
 **ArmA 3 Custom Gear** for your characters. **ArmA 3 Custom Gear** for your characters.
  
-**Model** 
  
-**Head Gear**+====== ​Head Gear ======
  
 Three Resolution LOD's (ResLOD) 1.000, 2.000 and 3.000. Three Resolution LOD's (ResLOD) 1.000, 2.000 and 3.000.
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 Selections in ResLODs "​camo"​ if you need hiddenSelection to use same model for several textured versions and "​Head"​ which is the whole helmet model. Selections in ResLODs "​camo"​ if you need hiddenSelection to use same model for several textured versions and "​Head"​ which is the whole helmet model.
  
-View-Pilot LOD completely empty.+View-Pilot LOD completely empty, but must be present.
  
 ShadowVolume 0.000 ShadowVolume 0.000
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 Geometry where you must have "​PrefersShadowVolume = 1" and "​autocenter = 0" properties. Geometry where you must have "​PrefersShadowVolume = 1" and "​autocenter = 0" properties.
  
-**Vest**+ 
 +====== ​Vest ======
  
 Resolution LOD's 1.000, 2.000, 3.000, 4.000 and 5.000. Resolution LOD's 1.000, 2.000, 3.000, 4.000 and 5.000.
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 Geometry where you must have "​PrefersShadowVolume = 1" and "​autocenter = 0" properties. Geometry where you must have "​PrefersShadowVolume = 1" and "​autocenter = 0" properties.
  
-**Config**+ 
 +====== ​Config ​======
  
 These configs belong to cfgWeapons class. These configs belong to cfgWeapons class.
  
-Example bis Helmet config+Example bis Helmet ​cfgWeapons ​config:
 <code cpp> <code cpp>
 class H_HelmetB: ItemCore class H_HelmetB: ItemCore
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 </​code>​ </​code>​
  
- +Example bis Vest cfgWeapons ​config:
-Example bis Vest config+
 <code cpp> <code cpp>
 class Vest_NoCamo_Base:​ ItemCore class Vest_NoCamo_Base:​ ItemCore
arma3/custom-gear.1407745604.txt.gz · Last modified: 2014-08-11 08:26 by snakeman