This shows you the differences between two versions of the page.
arma3:custom-gear [2014-08-11 08:26] snakeman created custom-gear initial page. |
arma3:custom-gear [2017-12-28 16:20] (current) snakeman added headers. |
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**ArmA 3 Custom Gear** for your characters. | **ArmA 3 Custom Gear** for your characters. | ||
- | **Model** | ||
- | **Head Gear** | + | ====== Head Gear ====== |
Three Resolution LOD's (ResLOD) 1.000, 2.000 and 3.000. | Three Resolution LOD's (ResLOD) 1.000, 2.000 and 3.000. | ||
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Selections in ResLODs "camo" if you need hiddenSelection to use same model for several textured versions and "Head" which is the whole helmet model. | Selections in ResLODs "camo" if you need hiddenSelection to use same model for several textured versions and "Head" which is the whole helmet model. | ||
- | View-Pilot LOD completely empty. | + | View-Pilot LOD completely empty, but must be present. |
ShadowVolume 0.000 | ShadowVolume 0.000 | ||
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Geometry where you must have "PrefersShadowVolume = 1" and "autocenter = 0" properties. | Geometry where you must have "PrefersShadowVolume = 1" and "autocenter = 0" properties. | ||
- | **Vest** | + | |
+ | ====== Vest ====== | ||
Resolution LOD's 1.000, 2.000, 3.000, 4.000 and 5.000. | Resolution LOD's 1.000, 2.000, 3.000, 4.000 and 5.000. | ||
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Geometry where you must have "PrefersShadowVolume = 1" and "autocenter = 0" properties. | Geometry where you must have "PrefersShadowVolume = 1" and "autocenter = 0" properties. | ||
- | **Config** | + | |
+ | ====== Config ====== | ||
These configs belong to cfgWeapons class. | These configs belong to cfgWeapons class. | ||
- | Example bis Helmet config | + | Example bis Helmet cfgWeapons config: |
<code cpp> | <code cpp> | ||
class H_HelmetB: ItemCore | class H_HelmetB: ItemCore | ||
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</code> | </code> | ||
- | + | Example bis Vest cfgWeapons config: | |
- | Example bis Vest config | + | |
<code cpp> | <code cpp> | ||
class Vest_NoCamo_Base: ItemCore | class Vest_NoCamo_Base: ItemCore |