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arma3:config:eden-mission-editor-categories

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arma3:config:eden-mission-editor-categories [2018-02-01 16:14] (current)
snakeman created initial page.
Line 1: Line 1:
 +====== ArmA 3 Eden Mission Editor Categories ======
  
 +Eden mission editor has brand new categories for entities like characters or "​props"​ as bis now calls empty objects. Below is how PMC Opteryx Objects were initially setup.
 +
 +This also includes [[arma3:​terrain:​map-builder|Map Builder]] library class examples.
 +
 +<code cpp>
 +// eden -> props -> PMC Opteryx Objects
 +class CfgEditorCategories
 +{
 + class pmc_opx_objects
 + {
 + displayName = "PMC Opteryx Objects";​
 +</​code>​
 +
 +<code cpp>
 +// eden -> props -> PMC Opteryx Objects -> below ...
 +class CfgEditorSubcategories
 +{
 + class pmc_opx_airport
 + {
 + displayName = "​Airport";​
 +</​code>​
 +
 +<code cpp>
 +// old 2d editor and map builder
 +// but is the old 2d stuff even used anymore?
 +class CfgVehicleClasses
 +{
 + class pmc_opx_objects_buildings
 + {
 + displayName = "PMC OPX Objects - Buildings";​
 + mapbuilder_library = "PMC Opteryx Objects";​
 + mapbuilder_displayname = "​Buildings";​
 + };
 +
 + class pmc_opx_objects_misc:​ pmc_opx_objects_buildings
 + {
 + displayName = "PMC OPX Objects - Misc";
 + mapbuilder_displayname = "​Misc";​
 +</​code>​
 +
 +**CfgVehicles:​**
 +<code cpp>
 +class cfgVehicles
 +{
 +        // stuff
 + class land_pmc_opx_atc1:​ House
 + {
 +                // stuff
 + vehicleClass = "​pmc_opx_objects_buildings";​
 + editorCategory = "​pmc_opx_objects";​
 + editorSubcategory = "​pmc_opx_airport";​
 +</​code>​
arma3/config/eden-mission-editor-categories.txt ยท Last modified: 2018-02-01 16:14 by snakeman