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ArmA 3 Beginner Editing Guide by PMC
It is required that you read ArmA 2 Beginner Editing Guide as almost all of the info works in ArmA 3 also. Below is the list of specifics where necessary.
The largest change in the OFP/ArmA series is that bis has chosen to put ArmA 3 in the piece of shit STEAM.
This forces you to install the game into “<something>\SteamApps\common\Arma 3” directory which is really stupid, what kind of moron puts spaces in path/file names, not to mention forcing a install path is the lamest ever, sigh.
So because of this every time you reference ArmA 3 dirs/files using DOS .bat files / command lines or even windows short cuts (.lnk), you must use quotes because of the idiotic space in the directory.
Otherwise the basic ArmA 3 root directory is pretty much what it was in earlier titles.
Same as ArmA 2.
Same as ArmA 2.
Same as ArmA 2.
Same as ArmA 2.
until bis releases new tools to edit content, we cannot edit terains! however below is the description how to use old ArmA 2 tools. You cannot use the ArmA 3 p3d models in Visitor 3 because it cannot read the new file formats. PMCTODO
Same as ArmA 2.
Same as ArmA 2.
Same as ArmA 2.
RPT file has been changed for ArmA 3, it now saves “arma3_<YEAR>-<MONTH>-<DAY>_<HOUR>-<MINUTE>-<SECOND>.rpt” for each time you start ArmA 3.
If you want to keep your profiles directory clean, just make .bat file in that dir and write there:
if exist *.rpt del *.rpt if exist *.bidmp del *.bidmp if exist *.mdmp del *.mdmp if exist clipboard.txt del clipboard.txt
Then just run the .bat everytime you want to clean up the files.
Same as ArmA 2. Especially as ArmA 3 tools has not been released yet.
Same as ArmA 2.
Same as ArmA 2.
And do not put your missions or addons in steam workshop, just don't!
Same as ArmA 2.
Same as ArmA 2.
Same as ArmA 2.
Same as ArmA 2.
Same as ArmA 2.
Same as ArmA 2.
Same as ArmA 2.