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arma2:tools:sound_tools_manual [2011-07-03 18:27] (current)
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 +====== Sound Tools Manual ======
  
 +**WaveToLip**
 +
 +WaveToLip is an application that generates a lip files (*.lip) from wav, ogg or wss audio files supported by Bohemia Interactive'​s engine. A lip file accompanies a sound file meant for spoken words in a mission. The file lip-syncs the month of the charter to the spoken words in a sound file. It shares the same name of the sound file and must be in the same folder.
 +
 +Example:
 +<​code>​
 +talking1.ogg
 +talking1.lip
 +
 +talking2.ogg
 +talking2.lip
 +</​code>​
 +
 +ogg files are actually sound files encoded with the Ogg Vorbis codec developed by [[http://​www.vorbis.com/​|Xiphophorus]] software.
 +
 +wss files are proprietary BI sound files created by WaveToSSS. Wss files are optimal for the engine except a long audio that needs to be streamed - for that ogg format is best.
 +
 +To use, simply drag a 16-bit mono aduio file into the WaveToLip.exe. It will then generate the lip file to the same directory/​folder as the source audio files.
 +
 +Tip:
 +
 +Add a short-cut of the WavToLip program to Windows Send To folder (C:​\Documents and Settings\<​your user name>​\SendTo ). This will let you simply right click on a supported audio file wav and select "send to" and WaveToLip.
 +
 +**WaveToSSS**
 +
 +It can play wav, wss or ogg files or directory (wave2sss -play <​directory>​ ). It can also convert wav file to wss.
arma2/tools/sound_tools_manual.txt ยท Last modified: 2011-07-03 18:27 (external edit)