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arma2:tools:sound_tools_manual [2011-07-03 18:27] (current) |
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+ | ====== Sound Tools Manual ====== | ||
+ | **WaveToLip** | ||
+ | |||
+ | WaveToLip is an application that generates a lip files (*.lip) from wav, ogg or wss audio files supported by Bohemia Interactive's engine. A lip file accompanies a sound file meant for spoken words in a mission. The file lip-syncs the month of the charter to the spoken words in a sound file. It shares the same name of the sound file and must be in the same folder. | ||
+ | |||
+ | Example: | ||
+ | <code> | ||
+ | talking1.ogg | ||
+ | talking1.lip | ||
+ | |||
+ | talking2.ogg | ||
+ | talking2.lip | ||
+ | </code> | ||
+ | |||
+ | ogg files are actually sound files encoded with the Ogg Vorbis codec developed by [[http://www.vorbis.com/|Xiphophorus]] software. | ||
+ | |||
+ | wss files are proprietary BI sound files created by WaveToSSS. Wss files are optimal for the engine except a long audio that needs to be streamed - for that ogg format is best. | ||
+ | |||
+ | To use, simply drag a 16-bit mono aduio file into the WaveToLip.exe. It will then generate the lip file to the same directory/folder as the source audio files. | ||
+ | |||
+ | Tip: | ||
+ | |||
+ | Add a short-cut of the WavToLip program to Windows Send To folder (C:\Documents and Settings\<your user name>\SendTo ). This will let you simply right click on a supported audio file wav and select "send to" and WaveToLip. | ||
+ | |||
+ | **WaveToSSS** | ||
+ | |||
+ | It can play wav, wss or ogg files or directory (wave2sss -play <directory> ). It can also convert wav file to wss. |