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arma2:texturing:imagemagick

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arma2:texturing:imagemagick [2017-01-21 19:33]
snakeman created imagemagick initial page.
arma2:texturing:imagemagick [2017-04-05 01:52]
snakeman added split image to tiles header.
Line 15: Line 15:
 </​code>​ </​code>​
 You can use what path you wish there. You can use what path you wish there.
 +
 +Seems that 20480 resolution image is fine, but 25600 starts to really bogg down win7 64bit with 16gb RAM.
  
  
Line 36: Line 38:
 convert Satellite_mask_lco.png -resize 12800x12800 satellite_mask_12800_lco.png convert Satellite_mask_lco.png -resize 12800x12800 satellite_mask_12800_lco.png
 pause pause
 +</​code>​
 +
 +
 +====== Imagemagick Append ======
 +
 +Append command merges two or more images together.
 +<code dos>
 +rem -append is TOP TO BOTTOM
 +rem +append is LEFT TO RIGHT
 +convert +append sat_A1.bmp sat_A2.bmp satellite_top.bmp
 +</​code>​
 +
 +
 +====== Split Image to Tiles ======
 +
 +How to split image to specific resolution pieces with imagemagick?​
 +<code dos>
 +convert test.png -crop 1024x1024 tiles.png
 </​code>​ </​code>​
arma2/texturing/imagemagick.txt ยท Last modified: 2020-05-14 05:39 by snakeman