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arma2:texturing [2009-06-28 12:46]
snakeman added kegetys plugin tool info.
arma2:texturing [2017-01-22 13:32] (current)
snakeman added fox-09-texturing-tutorial link.
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 ====== Texturing ====== ====== Texturing ======
  
-Texturing in ArmA 2.+**Texturing in ArmA 2.**
  
-PAA/PAC Texture format has been slightly altered in ArmA 2, you need to get the new Kegety'​s ​[[arma:tools:paaplugin|PAA plugin]] for Photoshop to open these texture filesLater when BIS releases new version of Texview, we have more utils to open them and Photoshop is not required.+Read basic background info on [[arma2:texturing:texture_naming_rules|texture naming rules]]. 
 + 
 +To get started with [[arma2:​texturing:​texturing_basics|Texturing basics]] ​and [[arma2:​texturing:​texturing_beginners|Texturing beginners]].
  
 Read tips about setObjectTexture [[arma2:​texturing:​setobjecttexture|here]]. Read tips about setObjectTexture [[arma2:​texturing:​setobjecttexture|here]].
  
 +Here is few steps how to create [[arma2:​texturing:​flir|FLIR / thermal imaging textures]] for your models.
 +
 +Read [[arma2:​texturing:​super_shader_tutorial|Super shader tutorial]] by Rocket.
 +
 +[[arma2:​texturing:​rvmat_embed|RVMAT is embedded to model]] by Synide.
 +
 +[[arma2:​texturing:​buildings_analyze|Buildings analyze]] how are building UV's laid out and texture space used.
 +
 +[[arma2:​texturing:​hiddenselectionstextures|hiddenSelectionsTextures]]
 +
 +[[arma2:​texturing:​beton_ground_texture|Beton'​s ground texture tutorial]]
 +
 +Making a [[arma2:​texturing:​grunge_effect|grunge effect]] on your textures.
 +
 +How to [[arma2:​convert-all-paa-textures-to-tga-format|convert all PAA textures to TGA format]].
 +
 +[[arma2:​texturing:​imagemagick|ImageMagick]]
 +
 +[[arma2:​texturing:​fox-09-texturing-tutorial|fox'​09 texturing tutorial]]
arma2/texturing.1246193168.txt.gz · Last modified: 2009-06-28 12:46 by snakeman