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arma2:terrain:wilbur-erosion-tutorial [2016-12-17 10:53] snakeman fixed download link. |
arma2:terrain:wilbur-erosion-tutorial [2022-06-25 13:34] snakeman info moved to a new homepage. |
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====== Wilbur Erosion Tutorial ====== | ====== Wilbur Erosion Tutorial ====== | ||
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+ | [[:arma2|ArmA 2]], [[arma2:terrain|ArmA 2 Terrain]], [[:tools:wilbur|Wilbur]] | ||
[[http://www.fracterra.com/wilbur.html|Wilbur]] is great basic terrain height map editing tool to create ArmA 2 terrains. | [[http://www.fracterra.com/wilbur.html|Wilbur]] is great basic terrain height map editing tool to create ArmA 2 terrains. | ||
- | - Filter -> Noise -> Fractal Noise | + | This header was moved to [[wilbur:erosion-tutorial|Wilbur: Erosion Tutorial]]. |
- | - Filter -> Fill -> Fill Basins, use default -1 value | + | |
- | - Filter -> Mathematical -> Span, Low = 1000, High = 2000 | + | |
- | - Filter -> Noise -> Percentage Noise, 5% | + | ====== Incise Flow Erosion ====== |
- | - Filter -> Fill -> Fill Basins | + | |
- | - Filter -> Erosion -> Incise Flow; blur 2, amount 3.5, flow exponent 0.35, effect blend 0.25 | + | This header was moved to [[wilbur:incise-flow-erosion-tutorial|Wilbur: Incise Flow Erosion Tutorial]]. |
- | - Filter -> Fill -> Fill Basins | + | |
- | - Filter -> Erosion -> Incise Flow | + | |
+ | ====== Fluvial Erosion ====== | ||
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+ | This header was moved to [[wilbur:fluvial-erosion-tutorial|Fluvial Erosion Tutorial]]. | ||
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+ | |||
+ | ====== Resample To Higher Resolution ====== | ||
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+ | This header was moved to [[wilbur:resample-to-higher-resolution|Resample To Higher Resolution]]. | ||
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+ | ====== Save Lon/Lat Text Mesh .txt ====== | ||
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+ | This header was moved to [[wilbur:save-lon-lat-text-mesh|Save Lon/Lat Text Mesh .txt]]. | ||
- | That makes quite nice looking eroded terrain. |