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arma2:terrain:terrain_resolution_v3 [2010-07-03 09:16] snakeman created terrain_resolution_v3 initial page. |
arma2:terrain:terrain_resolution_v3 [2015-08-22 02:09] |
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- | ====== Terrain Resolution in Visitor 3 ====== | ||
- | It's possible to raise/lower terrain by 1 meter, 50 centimeters and 10 centimeters. | ||
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- | Just replace your original bin/core dir in P:\ from ones that come from <arma2oa>\Expansion data folder. | ||
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- | Unpack the languagecore too, in the P:\ dir and use as buldozer the arma2oa.exe file placed on P:\ dir. | ||
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- | If you start OA and you check the commands of the game itself, bulldozer section, you can find them. | ||
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- | This bulldozer is fully compatible with old projects and make maps compatible between ArmA 2 and ArmA 2 Operation Arrowhead. | ||
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- | To use new bulldozer: | ||
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- | copy arma2oa.exe to p:\ | ||
- | copy \Expansion\dta\bin.pbo to p:\ | ||
- | copy \Expansion\dta\core.pbo to p:\ | ||
- | copy \Expansion\dta\languagecore.pbo to p:\ | ||
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- | Unpbo them in their dirs. | ||
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- | Set bulldozer to use as viewer p:\arma2oa.exe and working folder p:\ | ||
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- | When on bulldozer press F1 -> set keys and bind your preferred keys to new smooth features. | ||
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- | [[http://forums.bistudio.com/showthread.php?t=101648|Source]] |