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arma2:terrain:satellite-texture-merge [2014/06/23 07:10] – added tiles merge and indexed to rgb color headers. snakemanarma2:terrain:satellite-texture-merge [2017/01/21 19:33] – imagemagick stuff moved to its own page. snakeman
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 If you ever wanted to see other peoples / BIS terrains textures in one big image or perhaps you lost your own Photoshop psb image for your project, this is the method to use to recover that big image once again. If you ever wanted to see other peoples / BIS terrains textures in one big image or perhaps you lost your own Photoshop psb image for your project, this is the method to use to recover that big image once again.
  
-This method requires BIS Tools pal2pace which can be found on texview2 directory and [[http://www.imagemagick.org/|ImageMagick]] image tool.+This method requires BIS Tools pal2pace which can be found on texview2 directory and [[arma2:texturing:imagemagick|ImageMagick]] image tool.
  
 Our example is made for BIS terrain Chernarus, its 15360 x 15360 resolution satellite image and its PNG file list is 1024 PNG's long. Other terrains have various sizes and you have to adjust this tutorial accordingly. Our example is made for BIS terrain Chernarus, its 15360 x 15360 resolution satellite image and its PNG file list is 1024 PNG's long. Other terrains have various sizes and you have to adjust this tutorial accordingly.
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 Same method applies to mask files of course. Same method applies to mask files of course.
  
-If you run out of memory, ImageMagick needs to swap to temp dir/fileif the drive it tries to swap gets full you can define new drive/path like this: +To further tweak your imagemagick to handle large satellite image sizesplease refer to [[arma2:texturing:imagemagick|ImageMagick]] page.
-<code dos> +
-set MAGICK_TEMPORARY_PATH=d:\imagemagickswap +
-</code> +
-You can use what path you wish there. +
- +
- +
-====== Indexed to RGB Color ====== +
- +
-How to use ImageMagick to convert indexed PNG image into RGB color: +
-<code dos> +
-convert indexed.png -define png:color-type=2 rgb.png +
-</code> +
-Take a note that when you convert large image, huge image... it takes quite long time and eats all the memory you have in your computer, strange thing even though its supposed to use the temp directory. But, it works. For example Photoshop CS6 does not save large PNG image with RGB color to PNG (it loads indexed, but doesn't save RGB).+
arma2/terrain/satellite-texture-merge.txt · Last modified: 2024/08/02 09:52 by snakeman

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