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arma2:terrain:large-terrain-limits [2014-07-21 19:02] snakeman created large-terrain-limits initial page. |
arma2:terrain:large-terrain-limits [2022-06-25 13:59] (current) snakeman added link. |
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| 4096 | 25m | 40960 | 512 | 100m | 1.5million+ | works OK! | | | 4096 | 25m | 40960 | 512 | 100m | 1.5million+ | works OK! | | ||
- | Also somewhat related here; when using Wilbur to make terrain heightmap, with noise 5% it is too rough and ArmA 2 engine cant handle it, it causes crash (looks very rough elevated in Visitor 3 mapview). | + | Also somewhat related here; when using [[:tools:wilbur|Wilbur]] to make terrain heightmap, with noise 5% it is too rough and ArmA 2 engine cant handle it, it causes crash (looks very rough elevated in Visitor 3 mapview). |