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Both sides previous revision Previous revision | Last revision Both sides next revision | ||
arma2:terrain:l3dt [2017-01-13 08:55] snakeman added few missing arma2 l3dt infos. |
arma2:terrain:l3dt [2020-05-14 06:07] snakeman updated to imagemagick v7.0.10-11 |
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====== ImageMagick Mosaic Stitching ====== | ====== ImageMagick Mosaic Stitching ====== | ||
- | How to create one satellite image out of L3DT saved mosaic tiles using ImageMagick. | + | How to create one satellite image out of L3DT saved mosaic tiles using [[arma2:texturing:imagemagick|Imagemagick]]. |
Save the attributes and texture layers in L3DT using 5 x 5 mosaic's. This mosaic size is nice because lets say you make common 20480 x 20480 resolution satellite, it will mosaic into 4096 x 4096 tiles (5 x 5). | Save the attributes and texture layers in L3DT using 5 x 5 mosaic's. This mosaic size is nice because lets say you make common 20480 x 20480 resolution satellite, it will mosaic into 4096 x 4096 tiles (5 x 5). | ||
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Then create DOS .bat file like this: | Then create DOS .bat file like this: | ||
<code dos> | <code dos> | ||
- | montage -mode concatenate -size 20480x20480 @mosaic_mask.txt Satellite_mask_lco.png | + | magick montage -mode concatenate -size 20480x20480 @mosaic_mask.txt Satellite_mask_lco.png |
- | montage -mode concatenate -size 20480x20480 @mosaic_texture.txt Satellite_texture_lco.png | + | magick montage -mode concatenate -size 20480x20480 @mosaic_texture.txt Satellite_texture_lco.png |
pause | pause | ||
</code> | </code> |