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arma2:terrain:l3dt [2012-09-14 09:40]
snakeman added rgb color image info.
arma2:terrain:l3dt [2016-12-24 09:51]
snakeman added homepage link.
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 ====== L3DT ====== ====== L3DT ======
  
-Using L3DT to create terrain for ArmA 2.+Using [[http://​www.bundysoft.com/​L3DT/​|L3DT]] ​to create terrain for ArmA 2. This page was written mostly on the v14.xx era.
  
 You can export the final Texture Map directly and use as a Sat_lco... You can export the final Texture Map directly and use as a Sat_lco...
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 Then you get to "​Attributes layer" - this is the bit that uses Climates - you can just use "​DemoRockGrassSand"​ to start with... this will generate a layer with different colors for 3 different ground textures... Later on if you want more complex masks you'll need to read the L3DT instructions heavily - then adapt or create a "​climate"​ of your own... Then you get to "​Attributes layer" - this is the bit that uses Climates - you can just use "​DemoRockGrassSand"​ to start with... this will generate a layer with different colors for 3 different ground textures... Later on if you want more complex masks you'll need to read the L3DT instructions heavily - then adapt or create a "​climate"​ of your own...
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-As a demo of L3DT 3 color output you could check out the [[http://​forums.bistudio.com/​showpost.php?​p=1574684&​postcount=1|Falkland Islands Scale Test]] & [[http://​forums.bistudio.com/​showpost.php?​p=1574727&​postcount=5|Source Files]] I gave away a while back - that's done exactly as described here - same "​climate"​ - same procedure... 
  
 ...basically what it does is analyze your height map - decide where sand, rock, grass, etc needs to go - and it draws a map with colors where each of them go... sounds awful like a Mask_lco.... you can use it as one... ...basically what it does is analyze your height map - decide where sand, rock, grass, etc needs to go - and it draws a map with colors where each of them go... sounds awful like a Mask_lco.... you can use it as one...
arma2/terrain/l3dt.txt ยท Last modified: 2022-06-25 16:03 by snakeman