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arma2:missions [2015-05-03 04:58]
snakeman changed briefing text, added high-command-dedicated-server link.
arma2:missions [2015-05-18 05:53]
snakeman added trigger activated only by players header.
Line 78: Line 78:
  
 [[arma2:​missions:​user-interface-dialog-resource|User Interface Dialog Resource]] guide. [[arma2:​missions:​user-interface-dialog-resource|User Interface Dialog Resource]] guide.
 +
 +
 +====== Trigger Activated Only By Players ======
 +
 +In mission editor create a trigger activated by players side, then put its condition line like this:
 +<code php>
 +this && ({_x in thislist} count playableUnits > 0)
 +</​code>​
 +Now the AI alone will not activate this trigger, there has to be player present.
arma2/missions.txt · Last modified: 2017-01-18 11:22 by snakeman