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arma2:editor_modules [2009-09-16 16:01]
arma2:editor_modules [2009-09-16 16:01]
snakeman added artillery_examples link.
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 +====== Editor Modules ======
  
 +Editor Modules are the GameLogic driven mission editor script interfaces which allow you to run all kinds of nice new scripting from default ArmA 2 BIS setup.
 +
 +[[arma2:​editor_modules:​artillery|Artillery Module]].
 +
 +[[arma2:​editor_modules:​artillery_examples|Artillery examples]] for magazines and quick firing script.
 +
 +[[arma2:​editor_modules:​acm|Ambient Combat Module]] spawns enemy and friendly patrols around you.
 +
 +[[arma2:​editor_modules:​alice|Alice Module]] (Ambient Life In Civilian Environment) explained.
 +
 +[[arma2:​editor_modules:​silvie|Silvie Module]] (System for Including Land Vehicles Into Environment) explained.
 +
 +[[arma2:​editor_modules:​high_command|High Command Module]] explained.
 +
 +[[arma2:​editor_modules:​som|SOM]] Secondary Operations Module, random mission generator.
 +
 +[[arma2:​editor_modules:​locations|Locations]] explained.
 +
 +[[arma2:​editor_modules:​coin|CoIn]] Construction Interface explained.
 +
 +[[arma2:​editor_modules:​function|Function Library]] Function library.
 +
 +[[arma2:​editor_modules:​garbage_collector|The Garbage Collector]].
 +
 +[[arma2:​editor_modules:​uav|UAV]] Unmanned Aerial Vehicle.
 +
 +[[arma2:​editor_modules:​surrender|Surrender]],​ how does it work.
arma2/editor_modules.txt ยท Last modified: 2009-09-16 16:01 (external edit)