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arma2:class_names:music [2009-06-01 10:13]
snakeman added track lenghts.
arma2:class_names:music [2011-08-06 15:02] (current)
Line 1: Line 1:
 ====== Music ====== ====== Music ======
  
-Music tracks+ArmA 2 music tracks
  
-^ Class Name ^ Name ^ Lenght ​min:sec ^+^ Class Name ^ Name ^ Length ​min:sec ^
 | Track01_Dead_Forest | 01: Dead Forest | 1:04 | | Track01_Dead_Forest | 01: Dead Forest | 1:04 |
 | Track02_Insertion | 02: Insertion | 1:45 | | Track02_Insertion | 02: Insertion | 1:45 |
Line 37: Line 37:
 | Ambient08_Reforger | 35: Reforger | 2:35 | | Ambient08_Reforger | 35: Reforger | 2:35 |
 | Short01_Defcon_Three | 36: Defcon Three | 0:38 | | Short01_Defcon_Three | 36: Defcon Three | 0:38 |
 +
 +Here they are already typed in array format so you can easily copy paste them in your missions:
 +<code cpp>
 +[
 + "​Ambient01_Cold_Wind",​
 + "​Ambient02_Vague_Shapes",​
 + "​Ambient03_Indian_Summer",​
 + "​Ambient04_Electronic_Warfare",​
 + "​Ambient05_Cobalt",​
 + "​Ambient06_Khe_Sanh_Riff",​
 + "​Ambient07_Manhattan",​
 + "​Ambient08_Reforger",​
 + "​Short01_Defcon_Three",​
 + "​Track01_Dead_Forest",​
 + "​Track02_Insertion",​
 + "​Track03_First_To_Fight",​
 + "​Track04_Reinforcements",​
 + "​Track05_Warpath",​
 + "​Track06_Abandoned_Battlespace",​
 + "​Track07_Last_Men_Standing",​
 + "​Track08_Harvest_Red",​
 + "​Track09_Movement_To_Contact",​
 + "​Track10_Logistics",​
 + "​Track11_Large_Scale_Assault",​
 + "​Track12_The_Movement",​
 + "​Track13_Sharping_Knives",​
 + "​Track14_Close_Quarter_Combat",​
 + "​Track15_Morning_Sortie",​
 + "​Track16_Valentine",​
 + "​Track17_Marauder_Song",​
 + "​Track18_Ghost_Waltz",​
 + "​Track19_Debriefing",​
 + "​Track20_Badlands",​
 + "​Track21_Rise_Of_The_Fallen",​
 + "​Track22_Chernarussian_Anthem",​
 + "​Track26_Organ_Works",​
 + "​Track27_Killing_Machines"​
 +];
 +</​code>​
 +
 +Operation Arrowhead
 +
 +^ Class name ^ Length secs ^
 +| EP1_Track01 | 221 |
 +| EP1_Track01D | 27 |
 +| EP1_Track02 | 162 |
 +| EP1_Track03 | 56 |
 +| EP1_Track03D | 74 |
 +| EP1_Track04 | 252 |
 +| EP1_Track05 | 102 |
 +| EP1_Track06 | 176 |
 +| EP1_Track07 | 181 |
 +| EP1_Track07D | 74 |
 +| EP1_Track08 | 134 |
 +| EP1_Track09 | 159 |
 +| EP1_Track10 | 176 |
 +| EP1_Track11 | 123 |
 +| EP1_Track12 | 236 |
 +| EP1_Track13 | 166 |
 +| EP1_Track13D1 | 72 |
 +| EP1_Track13D2 | 74 |
 +| EP1_Track13V | 40 |
 +| EP1_Track14 | 259 |
 +| EP1_Track15 | 140 |
 +
 +In array format
 +<code cpp>
 +[
 + "​EP1_Track01",​
 + "​EP1_Track01D",​
 + "​EP1_Track02",​
 + "​EP1_Track03",​
 + "​EP1_Track03D",​
 + "​EP1_Track04",​
 + "​EP1_Track05",​
 + "​EP1_Track06",​
 + "​EP1_Track07",​
 + "​EP1_Track07D",​
 + "​EP1_Track08",​
 + "​EP1_Track09",​
 + "​EP1_Track10",​
 + "​EP1_Track11",​
 + "​EP1_Track12",​
 + "​EP1_Track13",​
 + "​EP1_Track13D1",​
 + "​EP1_Track13D2",​
 + "​EP1_Track13V",​
 + "​EP1_Track14",​
 + "​EP1_Track15"​
 +];
 +</​code>​
 +
 +
 +Private military contractors. bis idiots don't respect community tags, that's so usual bis lameness.
 +
 +^ Class name ^ Length secs ^
 +| PMC_Track01 | 180 |
 +| PMC_Track02 | 197 |
 +| PMC_Track03 | 57 |
 +| PMC_Track04 | 130 |
 +| PMC_Track05 | 77 |
 +| PMC_Track06 | 193 |
 +
 +In array format
 +<code cpp>
 +[
 + "​PMC_Track01",​
 + "​PMC_Track02",​
 + "​PMC_Track03",​
 + "​PMC_Track04",​
 + "​PMC_Track05",​
 + "​PMC_Track06"​
 +];
 +</​code>​
 +
 +British armed forces
 +
 +^ Class name ^ Length secs ^
 +| BAF_Track01 | 140 |
 +| BAF_Track02 | 43 |
 +| BAF_Track03 | 54 |
 +| BAF_Track04 | 44 |
 +| BAF_Track05 | 44 |
 +| BAF_Track06 | 65 |
 +
 +In array format
 +<code cpp>
 +[
 + "​BAF_Track01",​
 + "​BAF_Track02",​
 + "​BAF_Track03",​
 + "​BAF_Track04",​
 + "​BAF_Track05",​
 + "​BAF_Track06"​
 +];
 +</​code>​
arma2/class_names/music.1243851196.txt.gz ยท Last modified: 2009-06-01 10:13 by snakeman