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arma2:class_names:music [2009-06-01 01:40]
snakeman created music initial page.
arma2:class_names:music [2011-08-06 15:02] (current)
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 ====== Music ====== ====== Music ======
  
-Music tracks+ArmA 2 music tracks
  
-^ Class Name ^ Name ^ Lenght ​+^ Class Name ^ Name ^ Length min:​sec ​
-| Track01_Dead_Forest | 01: Dead Forest |  +| Track01_Dead_Forest | 01: Dead Forest | 1:04 
-| Track02_Insertion | 02: Insertion |  +| Track02_Insertion | 02: Insertion | 1:45 
-| Track03_First_To_Fight | 03: First To Fight |  +| Track03_First_To_Fight | 03: First To Fight | 1:59 
-| Track04_Reinforcements | 04: Reinforcements |  +| Track04_Reinforcements | 04: Reinforcements | 1:28 
-| Track05_Warpath | 05: Warpath |  +| Track05_Warpath | 05: Warpath | 2:23 
-| Track06_Abandoned_Battlespace | 06: Abandoned Battlespace |  +| Track06_Abandoned_Battlespace | 06: Abandoned Battlespace | 1:51 
-| Track07_Last_Men_Standing | 07: Last Men Standing |  +| Track07_Last_Men_Standing | 07: Last Men Standing | 1:03 
-| Track08_Harvest_Red | 08: Harvest Red |  +| Track08_Harvest_Red | 08: Harvest Red | 1:18 
-| Track09_Movement_To_Contact | 09: Movement To Contact |  +| Track09_Movement_To_Contact | 09: Movement To Contact | 1:21 
-| Track10_Logistics | 10: Logistics |  +| Track10_Logistics | 10: Logistics | 2:28 
-| Track11_Large_Scale_Assault | 11: Large Scale Assault |  +| Track11_Large_Scale_Assault | 11: Large Scale Assault | 0:42 
-| Track12_The_Movement | 12: The Movement |  +| Track12_The_Movement | 12: The Movement | 1:12 
-| Track13_Sharping_Knives | 13: Sharping Knives |  +| Track13_Sharping_Knives | 13: Sharping Knives | 3:00 
-| Track14_Close_Quarter_Combat | 14: Close Quarter Combat |  +| Track14_Close_Quarter_Combat | 14: Close Quarter Combat | 3:08 
-| Track15_Morning_Sortie | 15: Morning Sortie |  +| Track15_Morning_Sortie | 15: Morning Sortie | 0:55 
-| Track16_Valentine | 16: Valentine |  +| Track16_Valentine | 16: Valentine | 1:26 
-| Track17_Marauder_Song | 17: Marauder Song |  +| Track17_Marauder_Song | 17: Marauder Song | 1:08 
-| Track18_Ghost_Waltz | 18: Ghost Waltz |  +| Track18_Ghost_Waltz | 18: Ghost Waltz | 1:53 
-| Track19_Debriefing | 19: Debriefing |  +| Track19_Debriefing | 19: Debriefing | 1:44 
-| Track20_Badlands | 20: Badlands |  +| Track20_Badlands | 20: Badlands | 2:17 
-| Track21_Rise_Of_The_Fallen | 21: Rise Of The Fallen |  +| Track21_Rise_Of_The_Fallen | 21: Rise Of The Fallen | 1:29 
-| Track22_Chernarussian_Anthem | 22: Chernarussian Anthem |  +| Track22_Chernarussian_Anthem | 22: Chernarussian Anthem | 2:09 
-| Track26_Organ_Works | 26: Organ Works |  +| Track26_Organ_Works | 26: Organ Works | 1:09 
-| Track27_Killing_Machines | 27: Easter Eggs - Killing Machines |  +| Track27_Killing_Machines | 27: Easter Eggs - Killing Machines | 3:20 
-| Ambient01_Cold_Wind | 28: Cold Wind |  +| Ambient01_Cold_Wind | 28: Cold Wind | 2:33 
-| Ambient02_Vague_Shapes | 29: Vague Shapes |  +| Ambient02_Vague_Shapes | 29: Vague Shapes | 3:39 
-| Ambient03_Indian_Summer | 30: Indian Summer |  +| Ambient03_Indian_Summer | 30: Indian Summer | 1:42 
-| Ambient04_Electronic_Warfare | 31: Electronic Warfare |  +| Ambient04_Electronic_Warfare | 31: Electronic Warfare | 1:16 
-| Ambient05_Cobalt | 32: Cobalt |  +| Ambient05_Cobalt | 32: Cobalt | 0:43 
-| Ambient06_Khe_Sanh_Riff | 33: Khe Sanh Riff |  +| Ambient06_Khe_Sanh_Riff | 33: Khe Sanh Riff | 3:31 
-| Ambient07_Manhattan | 34: Manhattan |  +| Ambient07_Manhattan | 34: Manhattan | 1:41 
-| Ambient08_Reforger | 35: Reforger |  +| Ambient08_Reforger | 35: Reforger | 2:35 
-| Short01_Defcon_Three | 36: Defcon Three |  | +| Short01_Defcon_Three | 36: Defcon Three | 0:38 |
-| C2_ND_Ambient | C2_ND_Ambient |  ​|+
  
 +Here they are already typed in array format so you can easily copy paste them in your missions:
 +<code cpp>
 +[
 + "​Ambient01_Cold_Wind",​
 + "​Ambient02_Vague_Shapes",​
 + "​Ambient03_Indian_Summer",​
 + "​Ambient04_Electronic_Warfare",​
 + "​Ambient05_Cobalt",​
 + "​Ambient06_Khe_Sanh_Riff",​
 + "​Ambient07_Manhattan",​
 + "​Ambient08_Reforger",​
 + "​Short01_Defcon_Three",​
 + "​Track01_Dead_Forest",​
 + "​Track02_Insertion",​
 + "​Track03_First_To_Fight",​
 + "​Track04_Reinforcements",​
 + "​Track05_Warpath",​
 + "​Track06_Abandoned_Battlespace",​
 + "​Track07_Last_Men_Standing",​
 + "​Track08_Harvest_Red",​
 + "​Track09_Movement_To_Contact",​
 + "​Track10_Logistics",​
 + "​Track11_Large_Scale_Assault",​
 + "​Track12_The_Movement",​
 + "​Track13_Sharping_Knives",​
 + "​Track14_Close_Quarter_Combat",​
 + "​Track15_Morning_Sortie",​
 + "​Track16_Valentine",​
 + "​Track17_Marauder_Song",​
 + "​Track18_Ghost_Waltz",​
 + "​Track19_Debriefing",​
 + "​Track20_Badlands",​
 + "​Track21_Rise_Of_The_Fallen",​
 + "​Track22_Chernarussian_Anthem",​
 + "​Track26_Organ_Works",​
 + "​Track27_Killing_Machines"​
 +];
 +</​code>​
 +
 +Operation Arrowhead
 +
 +^ Class name ^ Length secs ^
 +| EP1_Track01 | 221 |
 +| EP1_Track01D | 27 |
 +| EP1_Track02 | 162 |
 +| EP1_Track03 | 56 |
 +| EP1_Track03D | 74 |
 +| EP1_Track04 | 252 |
 +| EP1_Track05 | 102 |
 +| EP1_Track06 | 176 |
 +| EP1_Track07 | 181 |
 +| EP1_Track07D | 74 |
 +| EP1_Track08 | 134 |
 +| EP1_Track09 | 159 |
 +| EP1_Track10 | 176 |
 +| EP1_Track11 | 123 |
 +| EP1_Track12 | 236 |
 +| EP1_Track13 | 166 |
 +| EP1_Track13D1 | 72 |
 +| EP1_Track13D2 | 74 |
 +| EP1_Track13V | 40 |
 +| EP1_Track14 | 259 |
 +| EP1_Track15 | 140 |
 +
 +In array format
 +<code cpp>
 +[
 + "​EP1_Track01",​
 + "​EP1_Track01D",​
 + "​EP1_Track02",​
 + "​EP1_Track03",​
 + "​EP1_Track03D",​
 + "​EP1_Track04",​
 + "​EP1_Track05",​
 + "​EP1_Track06",​
 + "​EP1_Track07",​
 + "​EP1_Track07D",​
 + "​EP1_Track08",​
 + "​EP1_Track09",​
 + "​EP1_Track10",​
 + "​EP1_Track11",​
 + "​EP1_Track12",​
 + "​EP1_Track13",​
 + "​EP1_Track13D1",​
 + "​EP1_Track13D2",​
 + "​EP1_Track13V",​
 + "​EP1_Track14",​
 + "​EP1_Track15"​
 +];
 +</​code>​
 +
 +
 +Private military contractors. bis idiots don't respect community tags, that's so usual bis lameness.
 +
 +^ Class name ^ Length secs ^
 +| PMC_Track01 | 180 |
 +| PMC_Track02 | 197 |
 +| PMC_Track03 | 57 |
 +| PMC_Track04 | 130 |
 +| PMC_Track05 | 77 |
 +| PMC_Track06 | 193 |
 +
 +In array format
 +<code cpp>
 +[
 + "​PMC_Track01",​
 + "​PMC_Track02",​
 + "​PMC_Track03",​
 + "​PMC_Track04",​
 + "​PMC_Track05",​
 + "​PMC_Track06"​
 +];
 +</​code>​
 +
 +British armed forces
 +
 +^ Class name ^ Length secs ^
 +| BAF_Track01 | 140 |
 +| BAF_Track02 | 43 |
 +| BAF_Track03 | 54 |
 +| BAF_Track04 | 44 |
 +| BAF_Track05 | 44 |
 +| BAF_Track06 | 65 |
 +
 +In array format
 +<code cpp>
 +[
 + "​BAF_Track01",​
 + "​BAF_Track02",​
 + "​BAF_Track03",​
 + "​BAF_Track04",​
 + "​BAF_Track05",​
 + "​BAF_Track06"​
 +];
 +</​code>​
arma2/class_names/music.1243820416.txt.gz · Last modified: 2009-06-01 01:40 by snakeman