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arma2:beginner_editing_guide

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arma2:beginner_editing_guide [2017-10-13 20:01]
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arma2:beginner_editing_guide [2022-06-25 13:54] (current)
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 Terrains are always in WRP files, like chernarus.wrp for Chernarus. Terrains are edited in Visitor 3. Terrains are always in WRP files, like chernarus.wrp for Chernarus. Terrains are edited in Visitor 3.
  
-You need to create elevation'​s for your terrain, this can be done either in Wilbur or in gray scale image on your favorite image editor. Then you import this elevation into [[arma2:​tools:​visitor3|Visitor 3]] (v3), place your objects and finally import big satellite mask and satellite texture images. Just before you bring your terrain into in-game, you need to export the actual WRP file out of v3, then pack all to pbo and you're done.+You need to create elevation'​s for your terrain, this can be done either in [[:​tools:​wilbur|Wilbur]] or in gray scale image on your favorite image editor. Then you import this elevation into [[arma2:​tools:​visitor3|Visitor 3]] (v3), place your objects and finally import big satellite mask and satellite texture images. Just before you bring your terrain into in-game, you need to export the actual WRP file out of v3, then pack all to pbo and you're done.
  
  
arma2/beginner_editing_guide.txt ยท Last modified: 2022-06-25 13:54 by snakeman