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Table of Contents
BIS MLOD Example Models
Analysis
This is our “analysis” of the BIS released MLOD example models, they are the backbone of learning how to model stuff in ArmA so its good reference to have as much details pulled out of them into one page, than to go into o2 and load model etc everytime you want to reference some data.
The first thing that stands out is the LODs that are just numbered 1,2,3 etc in all models except in BMP2, why is BMP2 different we dont know. Then there is the new ShadowVolume's which we didn't have in OFP.
A10
Resolution LODs (number, points/faces)
1.000, 13614/13743
2.000, 8485/8815
3.000, 4445/4820
4.000, 2252/2394
5.000, 1049/1045
6.000, 493/484
7.000, 115/134
View - Pilot, 12939/11055
ShadowVolume 0.000
ShadowVolume 10.000
Geometry
Memory
LandContact
View Geometry
Fire Geometry
View - Pilot - Geometry
BMP2
Resolution LODs (number, points/faces)
1.000, 5625/9217
2.000, 3607/5765
3.500, 2051/3191
7.000, 946/1502
10.000, 547/784
15.000, 346/407
20.000, 214/256
View - Cargo, 3650/5730
ShadowVolume 0.000
ShadowVolume 10.000
Geometry
Memory
LandContact
Hit-points
View Geometry
Fire Geometry
ShadowVolume - View Cargo
Hummer
Resolution LODs (number, points/faces)
1.000, 8346/8624
2.000, 3724/3758
3.000, 1643/1396
4.000, 775/680
5.000, 416/309
6.000, 217/152
View - Gunner, 11888/11759
View - Cargo, 12241/12023
ShadowVolume 0.000
ShadowVolume 10.000
Geometry
Memory
LandContact
Hit-points
View Geometry
Fire Geometry
View - Cargo - Geometry
M16
Resolution LOD (number, points/faces)
1.000, 2909/3131
2.000, 1537/1615
3.000, 565/598
4.000, 258/243
5.000, 113/102
View - Pilot, 5232/5152
ShadowVolume 0.000
ShadowVolume 10.000
Geometry
Memory
Soldier
Resolution LODs (number, points/faces)
1.000, 4676/8829
2.000, 2486/4590
3.000, 1438/2525
4.000, 740/1248
5.000, 347/605
6.000, 198/339
View - Pilot, 4023/7725
ShadowVolume 0.000
Geometry
Memory
LandContact
Hit-points
Fire Geometry
Watertower
Resolution LODs (number, points/faces)
1.000, 2012/1866
2.000, 1408/1331
3.000, 408/366
4.000, 256/172
5.000, 37/40
ShadowVolume 0.000
ShadowVolume 10.000
Geometry
Memory
RoadWay
Paths
View Geometry
Fire Geometry