arma:file_formats:save
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Table of Contents
Introduction
Armed Assault save files are stored in the same format as binarized config files http://community.bistudio.com/wiki/raP_File_Format_-_Elite, and can be viewed and unpacked with the same tools.
Classes
A save file may contain the following main classes:
Radio
Landscape
Map
FastVehicles
Animals
SlowVehicles
OutVehicles
SwitchableUnits
SensorList
Clock
GameState
Variables
A list of global variables. At the current time (1.08) ArmA will crash when restoring a saved game that has more than 240 entries in the variables list.
playerOn
cameraOn
RealPlayer
EastCenter
WestCenter
GuerilaCenter
CivilianCenter
VehiclesMap
Stats
Markers
VMs
arma/file_formats/save.1183685922.txt.gz · Last modified: 2007/07/10 09:52 (external edit)