ArmA 3 East Wind Campaign Description.ext

East Wind campaign description.ext is made with FSM stuff. Here are some properties I digged up from it.

A_hub01: repeat = 1; isHub = 1;
A_hub02: repeat = 1; isHub = 1;
A_in: endDefault = A_in2; noWeaponPool = 1; isIntro = 1;
A_in2: endDefault = A_hub01; noWeaponPool = 1; isIntro = 1;
A_m01: endDefault = A_hub01; isHubMission = 1;
A_m02: endDefault = A_hub01; isHubMission = 1;
A_m03: endDefault = A_hub01; isHubMission = 1;
A_m04: endDefault = A_hub02; isHubMission = 1;
A_m05: endDefault = A_hub01; isHubMission = 1;
A_out: endDefault = B_in; isHubMission = 1;
A_skirmish01: endDefault = A_hub01; repeat = 1; isSkirmish = 1;
A_skirmish02: endDefault = A_hub02; repeat = 1; isSkirmish = 1;
B_hub01: repeat = 1; isHub = 1;
B_hub02: repeat = 1; isHub = 1;
B_hub03: repeat = 1; isHub = 1;
B_hub03: repeat = 1; isHub = 1;
B_in: endDefault = B_in2; noWeaponPool = 1; isIntro = 1;
B_in2: endDefault = B_hub01; noWeaponPool = 1; isIntro = 1;
B_m01: endDefault = B_hub02; isHubMission = 1;
B_m02_1: endDefault = B_m02_2; isHubMission = 1;
B_m02_2: endDefault = B_hub03;
B_m03: endDefault = B_hub02; isHubMission = 1;
B_m05: endDefault = B_hub02; isHubMission = 1;
B_m06: endDefault = B_hub02; isHubMission = 1;
B_out2: endDefault = C_in1; isHubMission = 1;
B_skirmish01: endDefault = B_hub01; repeat = 1; isSkirmish = 1;
B_skirmish02: endDefault = B_hub02; repeat = 1; isSkirmish = 1;
B_skirmish03: endDefault = B_hub03; repeat = 1; isSkirmish = 1;
C_EA: isOutro = 1; isHubMission = 1;
C_EB: isOutro = 1; isHubMission = 1;
C_in1: endDefault = C_in2; isHub = 1;
C_in2: endDefault = C_m01; isHubMission = 1;
C_m01: endDefault = C_m02; isHubMission = 1;
C_m02: endDefault = C_out1; isHubMission = 1;
C_out1: endDefault = C_out2; isHubMission = 1;
C_out2: endDefault = C_EA; isHubMission = 1;