====== L3DT Heightmap Resize ====== [[:tools|PMC Editing Wiki: Tools]], [[tools:l3dt|L3DT]] **Resizing heightmap / heightfield** Open your XYZ or ASCII Grid (ASC) heightmap terrain in L3DT and select Operations -> Heightfield -> Resize heightfield. Then choose new size. If you wish to change the cell size, select Operations -> Heightfield -> Change horizontal scale. Calculating 4096 heightfield with 10m cell size attributes / texture layer will be very very slow. More than 1 hour of processing (this hour estimate might be over decade old hardware based heh).