====== Smooth and Sharp Edges ====== **Smooth and Sharp Edges** by Ian Malcolm Maybe you already met with this problem: you need to create very angular object,but if you try to do that it´s till not that what you want (picture) {{ https://pmc.editing.wiki/images/SmSh_box_bad.jpg }} but you want it looks like this one: {{ https://pmc.editing.wiki/images/SmSh_box_good.jpg }} What you must do? It's very simply select all faces (CTRL-A) and press U. Smooth and Sharp Edges, Working with cylinders. Look at this muzzle before using Sharp edges: {{ https://pmc.editing.wiki/images/SmSh_cylinder.jpg }} Little bit ugly, dont you think? Nevermind! we'll repair it, select all "start places" of all cylinders. {{ https://pmc.editing.wiki/images/SmSh_cylinder_start.jpg }} Then press U for sharp and as you can see it looks much better. NOTE: Don't sharp all faces on cylinder {{ https://pmc.editing.wiki/images/SmSh_cylinder_sharp1.jpg }} Sharp only the edges! {{ https://pmc.editing.wiki/images/SmSh_cylinder_sharp2.jpg }} I hope this sharp mini tutorial will help to your model be more sharped & realistic. ====== Notes ====== This tutorial was written by Ian Malcolm in [[http://status.webz.cz/tutorials/index.htm|status.webz.cz/tutorials/]]