====== OFP ReTexture Object ====== [[https://www.pmctactical.org/forum/viewforum.php?f=43|OFP Forum]], [[:ofp|OFP Home]], [[ofp:file_formats|OFP File Formats]], [[ofp:tools|OFP Tools]], [[ofp:missions|OFP Missions]], [[ofp:modeling|OFP 3D Modeling]], [[ofp:terrain|OFP Terrain]] **Operation Flashpoint (OFP)** aka ArmA: Cold War Assault (CWA) To re-texture an object, you need to do this following. - Move textures to a folder inside working folder - Open model in [[ofp:tools:oxygen2|O2]]. - **CTRL-LMB** double click on texture on texture list on the left. **ALT-LMB** click on top/left view, press **E**. Now edit path in dialog at bottom right corner to reflect correct path and texture. - Repeat for each texture, each resolution [[ofp:modeling:lod|LOD]] - Exit Done ;) However if you want to use the [[ofp:tools:txtpathswap|TxtPathSwap]] utility by feersum.endjinn, its much easier to swap many paths at once. This util reads only [[ofp:file_formats:mlod|MLOD]] models, also make note that if you use [[ofp:tools:odol_explorer|ODOL Explorer]] (OdEx) MLOD save, you need to load and save the model in O2 first before using TxtPathSwap because there is something weird on the MLOD p3d from OdEx save.