====== OFP Helmet Visible Inside A Vehicle ====== [[https://www.pmctactical.org/forum/viewforum.php?f=43|OFP Forum]], [[:ofp|OFP Home]], [[ofp:file_formats|OFP File Formats]], [[ofp:tools|OFP Tools]], [[ofp:missions|OFP Missions]], [[ofp:modeling|OFP 3D Modeling]], [[ofp:terrain|OFP Terrain]] **Operation Flashpoint (OFP)** aka ArmA: Cold War Assault (CWA) If you enter a vehicle and your soldier models helmet comes into view blocking it, then you have problem with the hlava and/or mireni selections. To fix this problem using the hlava, first zoom into the view the head of the soldier model. image 1 here PMCTODO image missing!? As we see we have the helmet, face/head of the soldier and then even the "bandanna" raghead shit on this guys head. So everything must be selected so they are not getting into a view during vehicle transport. image 2 here PMCTODO image missing!? Like this, now all of the head is selected. Now simply go to the hlava selection and right mouse click and select Redefine. image 3 redefine here PMCTODO image missing!? As you see here. Do the same for mireni selection just in case, actually I'm not 100% sure which one causes it, I bet hlava, but better to be sure. Also if you [[ofp:tools:binarize|binarize]] the [[ofp:file_formats:mlod|MLOD]] model and it throws you a helmet/hat/eyelids visible inside a vehicle, it means you must make [[ofp:modeling:config.cpp|config.cpp]] with proper //CfgModels// inside the binarized directory. If you fail to binarize with the cpp, the helmet is visible.