====== Creating a new theater based on SRTM data ====== Warning: It may not be possible to create good data for certain theaters. Compatible:\\ - SP4, OF, FF3, possibly others ===== Step 1 ===== - Follow the [[falcon4:theater_tutorial|Ultimate Theater Tutorial]] on PMC until you get to Part 2. - Now you should have the following information: dem2terrain theater center coordinates (lat/lon) and theater size (64 or 128) ===== Step 2 ===== - Create a new email to blueprint4[at]gmx.de - Set subject to "Theater SRTM Create [Theater name]". - Put the theater center coordinates and the theater size in the text. - Send the email. - Wait for my reply. ===== Step 3 ===== - You will receive a download link for a compressed file which contains a new 2-byte L2/O2 file and your personalized BaZT - SRTM Theater installer which needs a couple of extra steps to get working. - Now continue in the theater tutorial with Step 2 but use the L2/O2 files from me. - ...Create your theater... - All theater objectives must have been placed at their final positions. - Use Pathmaker to create new .thr and .mea files - When your theater is almost done, you have to prepare some more data for the SRTM installer to work. ===== Step 4 ===== - Copy falcon4.ocd from your theater's objects folder to BaZT - SRTM Theater\objectives\ - Copy falcon4.fed from your theater's objects folder to BaZT - SRTM Theater\objectives\ - Open TacEdit. - Load the TE/campaign file that holds all of your theater's objectives. - Select Objectives > Export Objectives and save the file as "objectives.csv" - Copy your exported objectives.csv to BaZT - SRTM Theater\objectives\ - Run "BaZT - SRTM Theater Objectives.exe" and press "Parse .csv" button. This can take a long time to complete. - Now your SRTM installer is ready. ===== Step 5 ===== - You can run BaZT - SRTM Theater.exe from your theater installer using special command line parameters (quotation marks are required and the path must end without a '\':\\ Parameter 1: "The users's F4 dir", example: "c:\microprose\falcon4"\\ Parameter 2: "Your theater dir", where the terrain and texture folders are, example: "c:\microprose\falcon4\spain"\\ Parameter 3 (optional): -sptinstall\\ This will create all terrain Lx/Ox files from an L2/O2 file before starting the SRTM update. Then you only have to include the L2/O2 in your installer which saves a lot of space. Source Blueprint in [[http://www.pmctactical.org/forum/viewtopic.php?t=21056|PMC Tactical forums]] topic.