====== Falcon 4 How To Install New 3D Cockpits ======
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**Falcon 4 How To Install New 3D Cockpits**
This tutorial was posted by ccc into [[https://www.pmctactical.org/forum/viewtopic.php?t=20593|PMC Tactical Forum]].
I'll keep it simple:
1. Get [[falcon4:tools:f4browse|F4Browse]] and [[falcon4:tools:lodeditor|LodEditor]].
2. Get new 3D cockpit files (where? who knows)
Then, Simple trick for LOD and Database guys.
For LOD part, using LodEditor:
Take new 3D cockpit LOD and skins (textures), add them to database, use wizard to set up a parent record, yes, only one LOD in it.\\
([Help] > [Model/texture..]). You may have to adjust texture# when adding texture to TEX DB.
Then pick a CT recod as you wish, say, CT#2910. Add your new parent# to parent-normal slot. Done LOD part.
Then go to database part, using F4Browse go to Vehicle -> Aircraft folder, say you want to add a F15C 3D cockpit,
pick F15C, use [COPY CT record] function. Then edit this new CT.
Do as following:
1. Erase F15C name in first blank, leave it no-name, empty. (I think you can name it F15C 3D cockpit, wont hurt).
2. Enter [CT Recd] slot 2910.
3. Press [CT Recd] button to enter editing page, fill/change major slots like this:
> name: empty
> doman: air
> class: SFX
> type 3
> subtype 7
> specific 255
> mode: normal
> file type: none
> record: o
Done.
To use auto-switching 3D cockpit
1. In this folder
C:\MicroProse\Falcon4\art\ckptart
Set up a new folder F15C
C:\MicroProse\Falcon4\art\ckptart\f15c
2. Copy default **3dckpit.dat** and put it in
C:\MicroProse\Falcon4\art\ckptart\f15c
3. Open your F15C **3dckpit.dat** with notepad, edit this line:
// the LOD models to use.
cockpitmodel 1; // the main 3d cockpit model
Change the "1" to your Parent# (not CT record #)!
All done! :-)
(Not really, you still miss a lot, but it works at least).