====== ArmA 3 Terrain Object Placement ====== Best object placing tool today: **[[arma3:terrain:objectplacementtbh|ObjectPlacementTBH]]** Object placement tools list (in no specific order): * [[arma3:terrain:eden|Eden]] (arma3 3D mission editor) * [[http://maca134.co.uk/portfolio/m3editor-arma-3-map-editor/|M3Editor]], [[https://github.com/maca134/m3editor|github]] (latest update Feb 2015) * [[arma3:terrain:map-builder|Map Builder]], [[https://github.com/NeoArmageddon/MapBuilder|github]] * [[arma3:terrain:objectplacementtbh|ObjectPlacementTBH]] * [[https://forums.bistudio.com/forums/topic/210105-surface-painter-a-simple-toolbox-for-map-makers/|Surface Painter]], [[https://github.com/zgmrvn/surface-painter-mod|github]] * [[arma3:tools:terrain-builder|Terrain Builder]] (well doh) * [[arma3:terrain:x-cam|X-Cam]] is obsolete, its not being developed, its website is expired and on 2017-09-07 arma3 v1.76 update broke x-cam (you cannot move objects) Eden is built in arma3 feature no other software are needed. Map Builder, ObjectPlacementTBH and X-Cam are addons. [[arma3:tools:terrain-builder|Terrain Builder]] is something you are already aware of (or at least should be if you're reading this heh). We haven't been able to test M3Editor because its installation is tied to installing "a3launcher". If you have personal experience using eden, m3editor or surface painter, please [[:contact|contact]] us.