====== ArmA 3 Terrain Processor ====== [[https://www.pmctactical.org/forum/viewforum.php?f=68|ArmA 3 Forum]], [[:arma3|ArmA 3]], [[arma3:config|ArmA 3 Config]], [[arma3:missions|ArmA 3 Missions]], [[arma3:modeling|ArmA 3 3D Modeling]], [[arma3:scripting|ArmA 3 Scripting]], [[arma3:terrain|ArmA 3 Terrain]], [[arma3:texturing|ArmA 3 Texturing]], [[arma3:tools|ArmA 3 Tools]] [[arma3:terrain:terrain-processor|ArmA 3 Terrain Processor]], [[https://www.pmctactical.org/forum/viewtopic.php?f=70&t=23007|ArmA 3 Terrain Processor Support Forum]] ====== Forest Settings ====== **Terrain Processor Forest Settings** Basic overview for forest **Hectare Density** values. ^ Hectare Density ^ Result ^ | 5 | Few trees here and there | | 30 | Still not looking like a forest | | 100 | Looks like average forest | Bushes for forest, not sure if this fits with pine trees: b_betulaHumilis CUP A1 sahrani Palm trees for iraq, libya and syria region does not look good with hectare density 100 as somehow palms are not same as pine trees which create thick forest, palms need to be more sparse. Use less than 100 for middle eastern palms, maybe 50 or less.