====== ArmA 3 Terrain Builder Template Libraries ====== [[https://www.pmctactical.org/forum/viewforum.php?f=68|ArmA 3 Forum]], [[:arma3|ArmA 3]], [[arma3:config|ArmA 3 Config]], [[arma3:missions|ArmA 3 Missions]], [[arma3:modeling|ArmA 3 3D Modeling]], [[arma3:scripting|ArmA 3 Scripting]], [[arma3:terrain|ArmA 3 Terrain]], [[arma3:texturing|ArmA 3 Texturing]], [[arma3:tools|ArmA 3 Tools]] Terrain Builder TemplateLibs for object placement. Included Object Templates: * ArmA 3 default * ArmA 3 Apex (Tanoa) * ArmA 3 Argo (Malden) * ArmA 3 Enoch (Livonia) * Community Upgrade Project (CUP) * [[https://www.pmctactical.org/arma3/pmc-opteryx-objects.php|PMC Opteryx Objects]] (PMC_OPX) * PMC Agent Smith Objects (AGS) * [[https://www.vtemod.com|Vietnam: The Experience]] (VTE) **2019-12-22** a3_rocks.tml was bad and got removed, it only contained untextured P3D models, if you still have this TML used in your project, remove it and use a3_rocks_blunt/sharp/water TML's instead. **2021-09-17** Conflicting CUP vs CUP _Winter and CUP vs Enoch (Livonia) objects fixed. If you are already using these template libraries be aware that some object names have now changed. If you update then some objects will change in your terrain. New terrain projects are completely fine. Download from [[https://github.com/SnakeManPMC/arma-3-terrain-builder-TemplateLibs|github terrain builder TemplateLibs]].