====== ArmA 3 Terrain Builder ====== [[https://www.pmctactical.org/forum/viewforum.php?f=68|ArmA 3 Forum]], [[:arma3|ArmA 3]], [[arma3:config|ArmA 3 Config]], [[arma3:missions|ArmA 3 Missions]], [[arma3:modeling|ArmA 3 3D Modeling]], [[arma3:scripting|ArmA 3 Scripting]], [[arma3:terrain|ArmA 3 Terrain]], [[arma3:texturing|ArmA 3 Texturing]], [[arma3:tools|ArmA 3 Tools]] [[arma3:terrain:terrain-builder|ArmA 3 Terrain Builder]], [[https://www.pmctactical.org/forum/viewtopic.php?f=70&t=23005|ArmA 3 Terrain Builder Support Forum]] ====== Importing Objects ====== **Importing Objects to Terrain Builder** Old [[:arma2|ArmA 2]] era Visitor 3 import / export file format works with two changes. First you cannot have path to the P3D name, second you have to add that 200,000 easting to the coordinate. Also obviously you must have template library to match the objects you're going to import. Works: "t_populusb2s_ep1";201969.000000;181.000000;0.000000;140.000000; Does NOT work: "ca\plants_e\tree\t_populusb2s_ep1";1969.000000;181.000000;0.000000;140.000000;