====== ArmA 3 Terrain Builder ====== [[https://www.pmctactical.org/forum/viewforum.php?f=68|ArmA 3 Forum]], [[:arma3|ArmA 3]], [[arma3:config|ArmA 3 Config]], [[arma3:missions|ArmA 3 Missions]], [[arma3:modeling|ArmA 3 3D Modeling]], [[arma3:scripting|ArmA 3 Scripting]], [[arma3:terrain|ArmA 3 Terrain]], [[arma3:texturing|ArmA 3 Texturing]], [[arma3:tools|ArmA 3 Tools]] [[arma3:terrain:terrain-builder|ArmA 3 Terrain Builder]], [[https://www.pmctactical.org/forum/viewtopic.php?f=70&t=23005|ArmA 3 Terrain Builder Support Forum]] ====== Heightmap Size Tiny ====== What is the smallest ie the most **Tiny Heightmap Grid** you can do with **Terrain Builder**? Terrain Builder can only do 16 x 16 grid heightmap, if you import PEW with 8 x 8 grid it will show blank drop-down for the heightmap size selection. This is for those [[arma2:terrain|ArmA 2]] ported terrains where Visitor 3 could do 8 x 8 grid heightmaps. So practical specification would be heightmap grid 16 x 16 with 5 meter cell size, this is whopping 80 x 80 meters (0.08 km) terrain size. No idea how small terrain you can really do, I've heard horror stories about using 2 meter cell size, so dunno. But this is all pretty much a joke, who in their right mind would want to make such a kiddie terrain in the first place. Maybe some april fools joke but man, use your time to something more productive than that ;)