====== ArmA 3 Terrain ====== [[https://www.pmctactical.org/forum/viewforum.php?f=68|ArmA 3 Forum]], [[:arma3|ArmA 3]], [[arma3:config|ArmA 3 Config]], [[arma3:missions|ArmA 3 Missions]], [[arma3:modeling|ArmA 3 3D Modeling]], [[arma3:scripting|ArmA 3 Scripting]], [[arma3:terrain|ArmA 3 Terrain]], [[arma3:texturing|ArmA 3 Texturing]], [[arma3:tools|ArmA 3 Tools]] **ArmA 3 Terrain Editing** [[arma3:tools|ArmA 3 Tools]] page lists many terrain tools with valuable information, for example [[arma3:tools:terrain-builder|Terrain Builder]]. ====== Beginner Tutorials ====== [[arma3:terrain:ultimate-terrain-tutorial|ArmA 3 Ultimate Terrain Tutorial]] by PMC [[arma3:terrain:the-atlas-by-jakerod|The Atlas]] tutorial by Jakerod ====== Clutter ====== [[arma3:terrain:layers.cfg|layers.cfg]], [[arma3:terrain:satellite-mask-image|Satellite Mask Image]], [[arma3:terrain:clutter|clutter]], [[arma3:terrain:cfgsurfacecharacters|cfgSurfaceCharacters]], [[arma3:terrain:cfgsurfaces|cfgsurfaces]] ====== Config ====== [[arma3:terrain:v1-60-visual-upgrade-lighting-config|v1.60 visual upgrade lighting config]] and how to fix it for user made terrains. [[arma3:terrain:config.cpp|Config.cpp]] example config ready to copy paste, also detailed explanation on values. [[arma3:terrain:dummy-config-for-class-cfgworlds|Dummy config for class cfgWorlds]] so in-game map view (M) vegetation foliage blob shows up after binarization. [[arma3:terrain:enoch-config|Enoch Config]] mostly new or whats changed. ====== Real World Data ====== **First ever step by step and comprehensive [[arma3:terrain:real-world-data-tutorial|ArmA 3 Terrain Real World Data Tutorial]]** [[arma3:terrain:utm-projection|UTM Projection]] real world and ArmA 3. [[arma3:terrain:finding-location-on-globe|Finding Location On Globe]] and [[arma3:terrain:choose-terrain-area|Choose Terrain Area]] [[arma3:terrain:heightmap-real-world-data|Heightmap Real World Data]] [[arma3:terrain:satellite-texture-terra-incognita|Satellite texture Terra Incognita]] [[arma3:terrain:road-shapefiles-real-world-data|Road Shapefiles Real World Data]] and [[arma3:terrain:openstreetmap-areas-for-object-placement|OpenStreetMap Areas for Object Placement]]. [[arma3:terrain:qgis-real-world-data|QGIS real world data]] and [[arma3:terrain:qgis-real-world-data-tutorial|QGIS real world data tutorial]] by Ross. [[arma3:terrain:real-world-data-global-mapper|Real World Data Acquisition Using Global Mapper]] [[arma3:terrain:qgis-reproject-transform-tutorial|QGIS Reproject & Transform Tutorial]] by DigitalCenturion [[arma3:terrain:real-world-data-location-place-names|Real World Data Location / Place Names]] Not usable but just in case you have it [[arma3:terrain:universal-maps-downloader|Universal Maps Downloader]]. [[arma3:terrain:latitude-longitude|Latitude / Longitude]] and [[arma3:terrain:global-mapper-latitude-longitude-config|Global Mapper Latitude/Longitude Config]] tutorial. [[arma3:terrain:global-mapper-ocean-srtm-depth|Global Mapper Ocean SRTM Depth]], [[arma3:terrain:global-mapper-seabed-ocean-bottom-heightmap|Seabed Ocean Bottom Heightmap]] tutorial by Ice. [[arma3:terrain:google-mymaps|Terrain into Google My Maps]] [[arma3:terrain:global-mapper-image-to-shape|Global Mapper Image to Shape]] [[arma3:terrain:pgw-world-file|PGW World File]] for satellite tile alignment. See also [[arma3:terrain:bpw-world-file|BPW World File]] ====== Misc ====== [[arma3:terrain:misc|Misc Page]], stuff that we haven't found better place yet [[arma3:terrain:tribute-to-bushlurker|Tribute to Bushlurker]] 1960 - 2017. Terrain community has lost one of its greatest. Rest in peace. List of [[arma3:terrain:vegetation-objects|Vegetation objects]] and small descriptions [[arma3:tools:buldozer-cursor|Buldozer Cursor]] | [[arma3:terrain:clutter-buldozer-and-you|Clutter, Buldozer and You]] by Pennyworth [[arma3:terrain:convert-layers-png-fast|Convert Layers PNG Fast]] how to convert satellite texture/mask very quickly. [[arma3:terrain:large-terrain-limits|ArmA 3 large terrain limits]] [[arma3:terrain:grid-cell-size|Grid and Cell Sizes]] what size is your terrain? How to describe it on forums / chats? What size are official bis terrains? [[tools:l3dt|L3DT (root page)]] and [[arma3:terrain:l3dt|L3DT (arma3)]] great terrain heightmap and satellite texture / mask generator. [[arma3:terrain:satellite-image-resolution-size-explained|Satellite Image Resolution Size Explained]] [[arma3:terrain:multiple-mapframes|Multiple Mapframes]] [[arma3:terrain:materials-per-cell|Materials Per Cell]] [[arma3:terrain:environmental-sounds|Environmental Sounds]] Tanoa audio tech. [[arma3:terrain:terrain-builder-templatelibs|Terrain Builder Template Libraries]] [[arma3:terrain:terrain-processor-templates|Terrain Processor Templates]] [[arma3:terrain:water-color|Water Color]] how deep your ocean have to be in order it to be "dark blue" etc and [[arma3:terrain:heightmap-editing-water-depths|Heightmap Editing Water Depths]]. Suggested [[arma3:terrain:ocean-satellite-texture|Ocean Satellite Texture]]. [[arma3:terrain:error-too-many-virtual-blocks-requested|Error: Too Many Virtual Blocks Requested]] [[arma3:terrain:road-shape-mapview-size|Road Shape Mapview Size]] [[arma3:terrain:heightmap-editing-tools|Heightmap Editing Tools]] [[arma3:terrain:heightmap-terrain-builder-and-wilbur|Heightmap Terrain Builder and Wilbur]] [[arma3:terrain:howto-create-normal-map-from-ground-detail-texture|HOWTO Create Normal Map (NOPX) from Ground Detail Texture (GDT)]] and [[arma3:terrain:heightmap-normal-map|Heightmap Normal Map Info]] [[arma3:terrain:specifications|Terrain Specifications]] [[arma3:terrain:buldozer-loading-time|Buldozer Loading Time]] [[arma3:terrain:gdt-mco-texture-uvtransform|Ground Detail Texture, MCO uvTransform]] [[arma3:roadslib.cfg|RoadsLib.cfg]] from altis, malden, stratis and tanoa. [[arma3:changing-skybox|Changing Skybox]] by Jujurat [[arma3:terrain:layers-rvmat-crash|Terrain Layers RVMAT Crash]] [[arma3:terrain:satellite-mask-files-backup|Satellite Mask Files Backup]] ====== Object Placement ====== [[arma3:terrain:object-placement-tools|Object Placement Tools]] overview. [[arma3:terrain:eden|Eden]], [[arma3:terrain:map-builder|Map Builder]], [[arma3:tools:terrain-builder|Terrain Builder]] and [[arma3:terrain:x-cam|X-Cam]]. [[arma3:terrain:beginner-eden-editor-object-placement-tutorial|Beginner Eden Editor Object Placement Tutorial]] [[arma3:tools:sflora|Sflora]] object generator from mask image. ====== Terrain Tutorials ====== [[arma3:terrain:terrain-builder-mini-tutorial|Terrain Builder Mini Tutorial]] from 2013 [[arma3:terrain:zgm-using-3d-editor-for-terrain-making|Using Inbuilt 3D-Editor For Terrain Making]] by ZeroG [[arma3:terrain:zgm-road-painting-in-global-mapper|Road Painting in Global Mapper]] by ZeroG [[arma3:terrain:m1lk8n-road-shape-file-making-guide|Road Shape File Making Guide]] by m1lkm8n [[arma3:terrain:making-roads-in-terrain-builder|Making Roads in Terrain Builder]] by granQ [[arma3:terrain:road-painting-and-concrete-surface-tutorial|Road Painting and Concrete Surface Tutorial]] by Bushlurker [[arma3:terrain:import-satellite-in-smaller-tiles|Import satellite in smaller tiles]] instead of one huge monster image. [[arma3:terrain:wrp-pew-import-tutorial|WRP PEW Import Tutorial]] by Lappihuan [[arma3:terrain:separate-data-layers|Separate Data Layers]] for smaller PBOs [[arma3:terrain:satellite-texture-to-mask|Satellite Texture to Mask Tutorial]] by Opteryx ====== User Interface ====== Terrain related [[arma3:terrain:user-interface|User Interface]] info [[arma3:terrain:remove-terrain-loading-texts|Remove Terrain Loading Texts]] [[arma3:terrain:terrain-builder|Terrain Builder]] namespace [[arma3:terrain:terrain-processor|Terrain Processor]] namespace