====== ArmA 3 Debug Teleport ======
[[https://www.pmctactical.org/forum/viewforum.php?f=68|ArmA 3 Forum]], [[:arma3|ArmA 3]], [[arma3:config|ArmA 3 Config]], [[arma3:missions|ArmA 3 Missions]], [[arma3:modeling|ArmA 3 3D Modeling]], [[arma3:scripting|ArmA 3 Scripting]], [[arma3:terrain|ArmA 3 Terrain]], [[arma3:texturing|ArmA 3 Texturing]], [[arma3:tools|ArmA 3 Tools]]
No not to cheat! But to help debug missions when you need to travel from A to B just to check something out, no reason to drive or walk when you can click a map to get there, its called **developing** ;)
If you are debug testing in mission editor, you will teleport automatically with ALT-LMB mapview click. This will of course leave behind any possible AI group members you have, then they start annoyingly call "where are you".
====== ArmA 3 CfgCommunicationMenu Teleport ======
**2021-08-04**
description.ext:
class CfgCommunicationMenu
{
class PMC_DebugTeleport
{
text = "PMC_DebugTeleport";
submenu = "";
expression = "_this execVM 'PMC\PMC_DebugTeleport.sqf';";
icon = "";
cursor = "";
enable = "1";
removeAfterExpressionCall = 0;
};
};
init.sqf:
0 = [player, "PMC_DebugTeleport", nil, nil, ""] call BIS_fnc_addCommMenuItem;
PMC_DebugTeleport.sqf:
onMapSingleClick "player setPos _pos; onMapSingleClick ''; true;";