====== ArmA 3 Debug Teleport ====== [[https://www.pmctactical.org/forum/viewforum.php?f=68|ArmA 3 Forum]], [[:arma3|ArmA 3]], [[arma3:config|ArmA 3 Config]], [[arma3:missions|ArmA 3 Missions]], [[arma3:modeling|ArmA 3 3D Modeling]], [[arma3:scripting|ArmA 3 Scripting]], [[arma3:terrain|ArmA 3 Terrain]], [[arma3:texturing|ArmA 3 Texturing]], [[arma3:tools|ArmA 3 Tools]] No not to cheat! But to help debug missions when you need to travel from A to B just to check something out, no reason to drive or walk when you can click a map to get there, its called **developing** ;) If you are debug testing in mission editor, you will teleport automatically with ALT-LMB mapview click. This will of course leave behind any possible AI group members you have, then they start annoyingly call "where are you". ====== ArmA 3 CfgCommunicationMenu Teleport ====== **2021-08-04** description.ext: class CfgCommunicationMenu { class PMC_DebugTeleport { text = "PMC_DebugTeleport"; submenu = ""; expression = "_this execVM 'PMC\PMC_DebugTeleport.sqf';"; icon = ""; cursor = ""; enable = "1"; removeAfterExpressionCall = 0; }; }; init.sqf: 0 = [player, "PMC_DebugTeleport", nil, nil, ""] call BIS_fnc_addCommMenuItem; PMC_DebugTeleport.sqf: onMapSingleClick "player setPos _pos; onMapSingleClick ''; true;";