====== ArmA 3 Screenshot Weapons with a Script ====== [[https://www.pmctactical.org/forum/viewforum.php?f=68|ArmA 3 Forum]], [[:arma3|ArmA 3]], [[arma3:config|ArmA 3 Config]], [[arma3:missions|ArmA 3 Missions]], [[arma3:modeling|ArmA 3 3D Modeling]], [[arma3:scripting|ArmA 3 Scripting]], [[arma3:terrain|ArmA 3 Terrain]], [[arma3:texturing|ArmA 3 Texturing]], [[arma3:tools|ArmA 3 Tools]] https://gitlab.com/arma3_ww2_projects/ww2-dev-tools/commit/8c752a7acf49531650f8034e7b6f0fa8960c46a5 It's using [[http://killzonekid.com/arma-extension-scr_cap-dll-screen-capture/|Killzone Kid's screenshot dll]] because the screenshot command creates really washed out images on my PC. I also edited the script to turn shadows off as there were some strange visual bugs that I could only replicate in the render world. The mission just has default add actions for exporting all non-vanilla CfgWeapons and CfgVehicles, but you can change it as the scripts should be "drop-in" replacements for the corresponding BIS functions. So all of the information here about parameters should be accurate https://community.bistudio.com/wiki/BIS_fnc_exportCfgWeapons //Note: this piece of information was grabbed from kju in arma discord chat.//