====== ArmA 3 Gunship Helicopters Survival ====== [[https://www.pmctactical.org/forum/viewforum.php?f=68|ArmA 3 Forum]], [[:arma3|ArmA 3]], [[arma3:config|ArmA 3 Config]], [[arma3:missions|ArmA 3 Missions]], [[arma3:modeling|ArmA 3 3D Modeling]], [[arma3:scripting|ArmA 3 Scripting]], [[arma3:terrain|ArmA 3 Terrain]], [[arma3:texturing|ArmA 3 Texturing]], [[arma3:tools|ArmA 3 Tools]] ArmA 3 CUP AH-1 Cobra gunships survivability against enemy tanks and APCs with autocannons etc. I had a problem with a mission where two ah1 cobras got shot down by russian armed vehicles, this was not intended. Fix was to use flyInHeightASL[] command. You have two helicopters, in mission editor name them "pmc_ah1_antitank", and "pmc_ah1_multirole", choose your own addon tag of course, in this example I'm using ours. init.sqf: { _x flyInHeightASL [300, 500, 500]; } forEach [pmc_ah1_antitank, pmc_ah1_multirole]; And your AH-1Z cobra gunships survive just fine, they were the dynamic load-out using anti tank and multi role drop-down menu. Both day and night gunships survive just fine against one T72 and several softer vehicles armed with machine guns. This was in a city so buildings could have blocked line of sight in some cases, not that it ever saved either ground or air unit of incoming fire, in general.