====== ArmA 3 Group Name / Call Sign ====== [[https://www.pmctactical.org/forum/viewforum.php?f=68|ArmA 3 Forum]], [[:arma3|ArmA 3]], [[arma3:config|ArmA 3 Config]], [[arma3:missions|ArmA 3 Missions]], [[arma3:modeling|ArmA 3 3D Modeling]], [[arma3:scripting|ArmA 3 Scripting]], [[arma3:terrain|ArmA 3 Terrain]], [[arma3:texturing|ArmA 3 Texturing]], [[arma3:tools|ArmA 3 Tools]] You can have unique radio call signs or group names for your units / groups. group this setGroupId ["Some name for the group"]; It is actually very simple, there is no specific name and ID number, you can make it yourself like below. group1 this setGroupId ["Blackjack Six"]; group2 this setGroupId ["Delta 1"]; Headquarters call sign doesn't work, commented is what it returns as call sign: PMCHQ = [ West, "HQ" ]; PMCHQ SideChat "HQ"; // crossroads PMCHQ = [ West, "BASE" ]; PMCHQ SideChat "BASE"; // base PMCHQ = [ West, "AIRBASE" ]; PMCHQ SideChat "AIRBASE"; // base PMCHQ = [ West, "Papa_bear" ]; PMCHQ SideChat "papa_bear"; // base Would have been nice to have virtual entity as custom HQ call sign, but now you must add single unit for that side you want to create it.