====== HOWTO use Userconfig ====== **Description.ext:** class X { #include "\userconfig\somefile.hpp" }; **Userconfig\somefile.hpp:** class Y { key = value; }; **Script:** ucval = [[getNumber]] ([[missionConfigFile]] >> "X" >> "Y" >> "key"); Skipping class X means the user could introduce anything into the description.ext Note that #include WILL fail with a CTD if the somefile.hpp doesn't exist. missionConfigFile is used when the mission does the include from description.ext campaignConfigFile is similar but for a campaign configFile is about the "global config" of unit types, vehicle types, and so on, this is the area added to by addons.