====== ArmA 2 Sound Tools Manual ====== [[https://www.pmctactical.org/forum/viewforum.php?f=50|ArmA 2 Forum]], [[:arma2|ArmA 2 Home]], [[arma2:config|ArmA 2 Config]], [[arma2:file_formats|ArmA 2 File Formats]], [[arma2:missions|ArmA 2 Missions]], [[arma2:modeling|ArmA 2 3D Modeling]], [[arma2:scripting|ArmA 2 Scripting]], [[arma2:terrain|ArmA 2 Terrain]], [[arma2:texturing|ArmA 2 Texturing]], [[arma2:tools|ArmA 2 Tools]] **WaveToLip** WaveToLip is an application that generates a lip files (*.lip) from wav, ogg or wss audio files supported by Bohemia Interactive Studio's engine. A lip file accompanies a sound file meant for spoken words in a mission. The file lip-syncs the month of the charter to the spoken words in a sound file. It shares the same name of the sound file and must be in the same folder. Example: talking1.ogg talking1.lip talking2.ogg talking2.lip ogg files are actually sound files encoded with the Ogg Vorbis codec developed by [[http://www.vorbis.com/|Xiphophorus]] software. wss files are proprietary BI sound files created by WaveToSSS. Wss files are optimal for the engine except a long audio that needs to be streamed - for that ogg format is best. To use, simply drag a 16-bit mono aduio file into the WaveToLip.exe. It will then generate the lip file to the same directory/folder as the source audio files. Tip: Add a short-cut of the WavToLip program to Windows Send To folder (C:\Documents and Settings\\SendTo ). This will let you simply right click on a supported audio file wav and select "send to" and WaveToLip. **WaveToSSS** It can play wav, wss or ogg files or directory (wave2sss -play ). It can also convert wav file to wss.