====== ArmA 2 Texture Grunge Effect ====== [[https://www.pmctactical.org/forum/viewforum.php?f=50|ArmA 2 Forum]], [[:arma2|ArmA 2 Home]], [[arma2:config|ArmA 2 Config]], [[arma2:file_formats|ArmA 2 File Formats]], [[arma2:missions|ArmA 2 Missions]], [[arma2:modeling|ArmA 2 3D Modeling]], [[arma2:scripting|ArmA 2 Scripting]], [[arma2:terrain|ArmA 2 Terrain]], [[arma2:texturing|ArmA 2 Texturing]], [[arma2:tools|ArmA 2 Tools]] How to make texture grunge effect by Rudedog. ====== Weathered ====== Use a tiled concrete texture to bring a nice overall weathered feel. Use [[http://www.cgtextures.com/texview.php?id=6628|cgtextures ConcreteDirty0029 texture]]. Clean the odd parts off with the spot healing brush. Scale down to 512 and tile onto a 2048 image. Make it a mask layer, set to Overlay and set the Opacity to about 30 (or whatever looks nice). ====== Stains ====== Stains, use [[http://www.cgtextures.com/textures.php?t=browse&q=52888|cgtexture list category Textures \ Decals \ Leaking]]. Scale down to 512 and tile onto a 2048 image. Make a mask by selecting marquee tool and holding CTRL and clicking on the stains player, now hold shift and click on add vector mask (bottom right the box with a ball). Set to overlay and play with the opacity until you get something you like. Make the mask black (select the mask and hit SHIFT-F5 and pick black from use). Find a nice brush and start painting. ====== Mud mask ====== Any dirt layer will work, for example [[http://www.cgtextures.com/texview.php?id=9325|cgtextures LoamWalls0044 texture]]. Scale down to 512 and tile onto a 2048 image. Make it a mask layer, set the Opacity to about 60. Find a nice brush and start painting.