====== ArmA 2 Texturing ====== [[https://www.pmctactical.org/forum/viewforum.php?f=50|ArmA 2 Forum]], [[:arma2|ArmA 2 Home]], [[arma2:config|ArmA 2 Config]], [[arma2:file_formats|ArmA 2 File Formats]], [[arma2:missions|ArmA 2 Missions]], [[arma2:modeling|ArmA 2 3D Modeling]], [[arma2:scripting|ArmA 2 Scripting]], [[arma2:terrain|ArmA 2 Terrain]], [[arma2:texturing|ArmA 2 Texturing]], [[arma2:tools|ArmA 2 Tools]] **Texturing Tutorials And Information For ArmA 2** Read basic background info on [[arma2:texturing:texture_naming_rules|texture naming rules]]. To get started with [[arma2:texturing:texturing_basics|Texturing basics]] and [[arma2:texturing:texturing_beginners|Texturing beginners]]. Read tips about setObjectTexture [[arma2:texturing:setobjecttexture|here]]. Here is few steps how to create [[arma2:texturing:flir|FLIR / thermal imaging textures]] for your models. Read [[arma2:texturing:super_shader_tutorial|Super shader tutorial]] by Rocket. [[arma2:texturing:rvmat_embed|RVMAT is embedded to model]] by Synide. [[arma2:texturing:buildings_analyze|Buildings analyze]] how are building UV's laid out and texture space used. [[arma2:texturing:hiddenselectionstextures|hiddenSelectionsTextures]] [[arma2:texturing:beton_ground_texture|Beton's ground texture tutorial]] Making a [[arma2:texturing:grunge_effect|grunge effect]] on your textures. How to [[arma2:convert-all-paa-textures-to-tga-format|convert all PAA textures to TGA format]]. [[arma2:texturing:imagemagick|ImageMagick]] [[arma2:texturing:fox-09-texturing-tutorial|fox'09 texturing tutorial]]