====== ArmA 2 Roads ====== [[https://www.pmctactical.org/forum/viewforum.php?f=50|ArmA 2 Forum]], [[:arma2|ArmA 2 Home]], [[arma2:config|ArmA 2 Config]], [[arma2:file_formats|ArmA 2 File Formats]], [[arma2:missions|ArmA 2 Missions]], [[arma2:modeling|ArmA 2 3D Modeling]], [[arma2:scripting|ArmA 2 Scripting]], [[arma2:terrain|ArmA 2 Terrain]], [[arma2:texturing|ArmA 2 Texturing]], [[arma2:tools|ArmA 2 Tools]] Brief ca\roads2 types and descriptions: ^ Type ^ Description ^ | asf1 | sharp edge asphalt | | asf2 | broken edge asphalt | | asf3 | broken edge asphalt no lane stripe | | city | uhm city asphalt | | grav | gravel / dirt road (more like tracks) | | mud | mud, similar to grav (tracks) | | path | narrow dirt path (not real road) | | runway_beton | runway / taxiway beton no markings | | runway_dirt | runway white markings, tire skid marks | | runway_main | runway white markings | | runway_poj_draha | taxiway with yellow markings | | runwayold_40_main | hard concrete block runway |