====== ArmA 2 desert_e.pbo ======
[[https://www.pmctactical.org/forum/viewforum.php?f=50|ArmA 2 Forum]], [[:arma2|ArmA 2 Home]], [[arma2:config|ArmA 2 Config]], [[arma2:file_formats|ArmA 2 File Formats]], [[arma2:missions|ArmA 2 Missions]], [[arma2:modeling|ArmA 2 3D Modeling]], [[arma2:scripting|ArmA 2 Scripting]], [[arma2:terrain|ArmA 2 Terrain]], [[arma2:texturing|ArmA 2 Texturing]], [[arma2:tools|ArmA 2 Tools]]
bis Terrain Analysis: **Desert**
512 grid, 4m cell size == 2048 x 2048 meters (2.048 km).
desert_e.pbo
PBO prefix: ca\desert_e
Desert_E.wrp in the pbo root. See objects used in bottom of this page. Root also includes texHeaders.bin file.
**config.cpp**
Class name is: Desert_E. Longitude 65.8, latitude -35 degrees. Elevation offset 800. Map has 3 zoom levels; zoom1 step 100, zoom2 step 1000 and zoom3 step 10000.
Infinite terrain:
class OutsideTerrain
satellite = "ca\Desert_E\data\s_satout_co.paa";
class Layer0
nopx = "ca\Desert_E\data\de_polopoust_nopx.paa";
texture = "ca\Desert_E\data\de_polopoust_co.paa";
class clutter has 10 different ones;
class TK_GrassDry
model = "ca\plants_E\Clutter\c_GrassDesert_GroupSoft_EP1.p3d";
class TK_GrassDryLong
model = "ca\plants_E\Clutter\c_GrassDryLong_EP1.p3d";
class TK_GrassGreen
model = "ca\plants_E\Clutter\c_GrassGreen_EP1.p3d";
class TK_GrassGreenLong
model = "ca\plants_E\Clutter\c_GrassGreenLong_EP1.p3d";
class TK_BrushHard
model = "ca\plants_E\Clutter\c_Brush_Hard_EP1.p3d";
class TK_BrushSoft
model = "ca\plants_E\Clutter\c_Brush_Soft_EP1.p3d";
class TK_PlantsViolet
model = "ca\plants_E\Clutter\c_Plants_Violet_EP1.p3d";
class TK_PlantsWhite
model = "ca\plants_E\Clutter\c_Plants_White_EP1.p3d";
class TK_Weed1
model = "ca\plants_E\Clutter\c_Weed_1_EP1.p3d";
class TK_WeedThistle
model = "ca\plants_E\Clutter\c_Weed_Thistle_EP1.p3d";
class CfgSurfaces:
class DEPolopoust
files = "de_polopoust_*";
class DESkalniSterk
files = "de_skalni_sterk_*";
class DETrava
files = "de_trava_*";
class CfgSurfaceCharacters:
class DEGrassClutter
names[] =
{
"TK_GrassDry",
"TK_BrushHard",
"TK_PlantsWhite"
};
class DEDenseAridClutter
names[] =
{
"TK_BrushSoft",
"TK_BrushHard"
};
class DESparseAridClutter
names[] =
{
"TK_BrushSoft"
};
**data\**
There is horizont.p3d and obloha.p3d models in this dir.
Textures are mix of 1024 x 1024 and 2048 x 2048 resolution. s_satout_co.paa is only 512 x 512 resolution texture.
All textures are _CO, _MCO, _NOHQ and _NOPX.
See also [[arma2:terrain#terrain_select_image|Terrain Select Image]] page.
de_middle_mco.paa is the middle terrain texture (config "midDetailTexture"). Its 1024 x 1024 resolution.
**Layers\**
Contain all the satellite texture / mask images.
_lco.paa is the texture, _lca.paa is the mask. Satellite texture resolution is 512 x 512.
**scenes\**
Contains intro.Desert_E mission, used as intro cutscene.
**Objects used:**
ca\misc\paletaa.p3d
ca\misc\paletyc.p3d
ca\misc_e\fuel_tank_stairs_ep1.p3d
ca\misc_e\misc_cargo1bo_ep1.p3d
ca\misc_e\misc_cargo1d_ep1.p3d
ca\misc_e\misc_cargo2a_ep1.p3d
ca\plants_e\bush\b_amygdalusn1s_ep1.p3d
ca\plants_e\bush\b_pistacial1s_ep1.p3d
ca\plants_e\tree\t_pistacial2s_ep1.p3d
ca\rocks_e\r_stone_01_ep1.p3d
ca\rocks_e\r_stone_02_ep1.p3d
ca\structures\wall\wall_tincom_3.p3d
ca\structures\wall\wall_tincom_9.p3d
ca\structures\wall\wall_tincom_pole.p3d
ca\structures_e\ind\ind_oil_mine\ind_oil_tower_ep1.p3d
ca\structures_e\ind\ind_pipes\indpipe1_20m_ep1.p3d
ca\structures_e\ind\ind_pipes\indpipe1_45degl_ep1.p3d
ca\structures_e\ind\ind_pipes\indpipe1_45degr_ep1.p3d
ca\structures_e\ind\ind_pipes\indpipe1_broken_ep1.p3d
ca\structures_e\ind\ind_pipes\indpipe1_ground_ep1.p3d
ca\structures_e\ind\ind_pipes\indpipe1_ground2_ep1.p3d
ca\structures_e\ind\ind_pipes\indpipe1_stair_ep1.p3d
ca\structures_e\ind\ind_pipes\indpipe1_ur_ep1.p3d
ca\structures_e\ind\ind_pipes\indpipe1_uup_ep1.p3d
ca\structures_e\ind\ind_pipes\indpipe1_valve_ep1.p3d
ca\structures_e\misc\misc_construction\misc_concbox_ep1.p3d
ca\structures_e\misc\misc_construction\misc_concpipeline_ep1.p3d
ca\structures_e\misc\misc_construction\misc_ironpipes_ep1.p3d
ca\structures_e\misc\misc_lamp\lampa_ind_ep1.p3d
ca\structures_e\misc\shed_m01_ep1.p3d