====== ArmA 2 bis Terrain Analysis ====== [[https://www.pmctactical.org/forum/viewforum.php?f=50|ArmA 2 Forum]], [[:arma2|ArmA 2 Home]], [[arma2:config|ArmA 2 Config]], [[arma2:file_formats|ArmA 2 File Formats]], [[arma2:missions|ArmA 2 Missions]], [[arma2:modeling|ArmA 2 3D Modeling]], [[arma2:scripting|ArmA 2 Scripting]], [[arma2:terrain|ArmA 2 Terrain]], [[arma2:texturing|ArmA 2 Texturing]], [[arma2:tools|ArmA 2 Tools]] Quick overview summary analysis of bis made terrains; Chernarus, Utes, Desert, Takistan and Zargabad. ====== ArmA 2 ====== Are located in arma2\AddOns dir. [[arma2:terrain:bis_terrain_chernarus|Chernarus]] [[arma2:terrain:bis_terrain_utes|Utes]] ====== ArmA 2 Operation Arrowhead ====== Are located in arma2\Expansion\Addons dir. [[arma2:terrain:bis_terrain_desert_e|Desert]] [[arma2:terrain:bis_terrain_takistan|Takistan]] [[arma2:terrain:bis_terrain_zargabad|Zargabad]] Also Provinggrounds - 512 grid, 4m cell size.\\ Shapur - 512 grid, 4m cell size. ====== bis Terrain Satellite Resolutions ====== ^ Terrain ^ Texture Layer ^ Sat Res ^ Heightmap / CellSize ^ Meters ^ | takistan | 256, 50px | 12800 | 2048, 6.25m | 12800m | | zargabad | 256, 32px | 8192 | 2048, 4m | 8192m | | chernarus | 512, 30px | 15360 | 2048, 7.5m | 15360m | | desert_e | 64, 32px | 2048 | 512, 4m | 2048m | | utes | 128, 40px | 5120 | 512, 10m | 5120m | | mountains_acr | 128, 50px | 6400 | 1024, 6.25m | 6400m | | woodland_acr | 256, 30px | 7680 | 1024, 7.5m | 7680m | | bootcamp_acr | 128, 30px | 3840 | 512, 7.5m | 3840m | | shapur | 64, 32px | 2048 | 512, 4m | 2048m | | provinggrounds | 64, 32px | 2048 | 512, 4m | 2048m | ====== WRP Object Count ====== ^ Terrain ^ Object Count ^ | Chernarus | 1,055,157 | | Desert_E | 1,810 | | Shapur | 8,291 | | Proving Grounds | 18,970 | | Takistan | 438,906 | | Utes | 17,474 | | Zargabad | 93,516 | | TOH: South East Asia | 1,160,307 | | TOH: United States | 2,284,713 | ====== Take On Helicopters ====== Take On Helicopters terrain wrp analysis Original PBO's: ^ PBO Name ^ $PBOPREFIX$ ^ Contents ^ | south_asia_h.pbo | hsim\south_asia_h | WRP | | south_asia_h_data.pbo | hsim\south_asia_h\data | Ground clutter / close textures, cutscenes | | south_asia_h_data_layers.pbo | hsim\south_asia_h\data\layers | rvmat's | | south_asia_h_data_layers_00_00.pbo | hsim\south_asia_h\data\layers\00_00 | paa's | | south_asia_h_data_layers_00_01.pbo | hsim\south_asia_h\data\layers\00_01 | paa's | | south_asia_h_data_layers_00_02.pbo | hsim\south_asia_h\data\layers\00_02 | paa's | | south_asia_h_data_layers_00_03.pbo | hsim\south_asia_h\data\layers\00_03 | paa's | Same is then used for 01_00, 02_00 and 03_00: south_asia_h_data_layers_01_00.pbo\\ south_asia_h_data_layers_01_01.pbo\\ south_asia_h_data_layers_01_02.pbo\\ south_asia_h_data_layers_01_03.pbo south_asia_h_data_layers_02_00.pbo\\ south_asia_h_data_layers_02_01.pbo\\ south_asia_h_data_layers_02_02.pbo\\ south_asia_h_data_layers_02_03.pbo south_asia_h_data_layers_03_00.pbo\\ south_asia_h_data_layers_03_01.pbo\\ south_asia_h_data_layers_03_02.pbo\\ south_asia_h_data_layers_03_03.pbo Config.cpp includes large / detailed zoom levels for the large south east asia terrain: class Grid: Grid { offsetX = 0; offsetY = 122880; class Zoom1 { zoomMax = 0.015; format = "XY"; formatX = "0000"; formatY = "0000"; stepX = 100; stepY = -100; }; class Zoom2 { zoomMax = 0.2; format = "XY"; formatX = "000"; formatY = "000"; stepX = 1000; stepY = -1000; }; class Zoom3 { zoomMax = 0.99; format = "XY"; formatX = "00"; formatY = "00"; stepX = 10000; stepY = -10000; }; class Zoom4 { zoomMax = 1e+030; format = "XY"; formatX = "0"; formatY = "0"; stepX = 100000; stepY = -100000; }; };