====== ArmA 1 Visitor 3 Background Image ====== [[https://www.pmctactical.org/forum/viewforum.php?f=42|ArmA 1 Forum]], [[:arma|ArmA 1 Home]], [[arma:config|ArmA 1 Config]], [[arma:tools|ArmA 1 Tools]], [[arma:file_formats|ArmA 1 File Formats]], [[arma:missions|ArmA 1 Missions]], [[arma:modeling|ArmA 1 3D Modeling]], [[arma:terrain|ArmA 1 Terrain]], [[arma:texturing|ArmA 1 Texturing]], [[arma:scripting|ArmA 1 Scripting]] **ArmA 1** aka Armed Assault (ArmA) How to add Visitor 3 background bitmap image which displays your terrain features. If your satellite map is very huge, say like 20480 x 20480 pixel, rescale to say one 10th (2048 x 2048 pixel), then save it BMP in your project\source folder and add it as a background image is visitor. Go to your Panel of Objects --> choose Background Images --> give it a names and browse for the image --> set transparency and make sure the visible box is checked --> press OK --> then press your BK button in the Toolbar to make it appear. ====== Visitor 3 Background Image ====== Background image is a bitmap. - BK button pressed. - View -> panel of objects -> background images -> New image. - put in something for name - browse for the bitmap .bmp image from the same dir as your PEW project file. - placement write x/z 0 and width/height to your terrain size in meters - press OK and it shows up. done :) Its been also said that the .BMP needs to be in the same directory as your .PEW project file.