====== ArmA 1 Terrain ====== [[https://www.pmctactical.org/forum/viewforum.php?f=42|ArmA 1 Forum]], [[:arma|ArmA 1 Home]], [[arma:config|ArmA 1 Config]], [[arma:tools|ArmA 1 Tools]], [[arma:file_formats|ArmA 1 File Formats]], [[arma:missions|ArmA 1 Missions]], [[arma:modeling|ArmA 1 3D Modeling]], [[arma:terrain|ArmA 1 Terrain]], [[arma:texturing|ArmA 1 Texturing]], [[arma:scripting|ArmA 1 Scripting]] **ArmA 1** aka Armed Assault (ArmA) Terrain's in ArmA, as the engine is so great now we decided to generalize and call this section //terrain// instead of islands. You can still use OFP [[ofp:tools:wrptool|WrpTool]] to edit ArmA WRP files, but all its [[arma:file_formats:p3d_odol|ODOL]] format p3d files will cause "**vertexInfo**" error, you can skip these errors by just pressing the OK button or Space Bar. Read initial information at [[arma:terrain:wrptutorial|PMC WRP Tutorial]]. PMC provided the community with [[arma:terrain:emptywrpfiles|Empty WRP files]] for 102km and 204km sizes. We also released the [[arma:terrain:pmcwrpdemo|PMC WRP Demo]] terrains which include 51km, 102km, 204km terrains as well as Mogadishu city terrain and Oceanworld terrain. The big list of [[arma:terrain:ofpobjects|OFP objects in ArmA]] which helps you on terrain porting. Object alignment heights [[arma:terrain:objalign|here]]. New WRP texture system: [[arma:terrain:layered_terrain_surface|Layered Terrain Surface]] [[arma:terrain:visitor3_comref|Visitor 3 comref]] by Master85 [[arma:terrain:v3_quick_tutorial|Visitor 3 Quick Tutorial]] by Opteryx [[arma:terrain:globalmapper_tut|Global Mapper Tutorial]] by Opteryx Default [[arma:terrain:object_descriptions|object descriptions]], looking the name for guard tower or dumpster? maybe this list helps. How to [[arma:terrain:extrude_terrain|extrude terrain]] to infinity? Visitor 3 / Buldozer terrain [[arma:terrain:grid_vs_cell_fpstest|grid size vs cell size frame rate test]] results by fasad. [[arma:terrain:map_symbols|Map symbols]] guides you in the map view. [[arma:terrain:grid_cell_size|Terrain grid and cell size explained]]. If you don't know how large is some terrain, this will explain it all to you. [[arma:terrain:ground_clutter|Ground clutter]], how its done. [[arma:terrain:visitor3_erosion|Visitor 3 Erosion]] feature, small details. [[arma:terrain:misc|Misc stuff]] which has no proper location otherwise (or yet). How to work with WrpTool and Visitor 3, read [[arma:terrain:vte_visitor3_tutorial|VTE Visitor 3 tutorial]] page. [[arma:terrain:making_simple_landscape|Making simple landscape]] terrain creation tutorial. [[arma:terrain:making_satellite_texture_mask|Making Satellite Texture and Mask]] [[arma:terrain:roads|Roads]] types and descriptions. [[arma:terrain:dem_resolution|DEM Resolution]] [[arma:terrain:dem_software|DEM Software]] [[arma:terrain:mask|Mask creation]] [[arma:terrain:v3_terrain_101|Visitor 3 Terrain 101]] [[arma:terrain:google_earth_images|Google Earth images]] [[arma:terrain:v3_background_image|Visitor 3 background image]] [[arma:terrain:roads_in_satellite|Roads in Satellite Texture]] [[arma:terrain:blue_edge|Blue Edge in satellite texture]] [[arma:terrain:export_to_emf|Export to EMF]] [[arma:terrain:using_google_earth|Using Google Earth]] [[arma:terrain:satellite_tips|Satellite texture making tips]] [[arma:terrain:buldozer_problems|Buldozer problems]] [[arma:terrain:greyscale_png|Grey scale PNG image]] for terrain import. [[arma:terrain:enhance_terrain_resolution|Enhance terrain resolution]] for those OFP 50m cell terrains.