====== ArmA 1 Missions Misc Stuff ====== [[https://www.pmctactical.org/forum/viewforum.php?f=42|ArmA 1 Forum]], [[:arma|ArmA 1 Home]], [[arma:config|ArmA 1 Config]], [[arma:tools|ArmA 1 Tools]], [[arma:file_formats|ArmA 1 File Formats]], [[arma:missions|ArmA 1 Missions]], [[arma:modeling|ArmA 1 3D Modeling]], [[arma:terrain|ArmA 1 Terrain]], [[arma:texturing|ArmA 1 Texturing]], [[arma:scripting|ArmA 1 Scripting]] **ArmA 1** aka Armed Assault (ArmA) ArmA mission editing topics that don't have specific home page yet, we just pile them up here until we organize them properly, sorry :) ====== Units Playabe in Multiplayer ====== **How to make many units/vehicles playable in multiplayer?** Well you usually do this in mission editor by double clicking the unit/vehicle, then choosing Control -> Playable, however if you have alot of units this can be tedious task. So what you can do is to open mission.sqm in [[:editing_tools#text_editing|EditPadPro]] and search for the units you want to be playbe, lets say they are as following: class Item1 { position[]={11424.611328,51.777458,7839.839844}; id=67; side="WEST"; vehicle="VTE_acsoldier"; rank="SERGEANT"; skill=0.466667; }; Now you must place one line there to make this unit playable in MP, this line is called //player="PLAY CDG";// and here is the example how I wrote/copy pasted the line into the class Item1: class Item1 { position[]={11424.611328,51.777458,7839.839844}; id=67; side="WEST"; vehicle="VTE_acsoldier"; player="PLAY CDG"; rank="SERGEANT"; skill=0.466667; }; Very easy. After you have added the lines to all units and saved mission.sqm file, then re-load it in ArmA mission editor and you have all the edited units playable. ====== MoveInTurret ====== **How to move units into multiple doorguns?** If you have vehicles (for example BIS UH60MG) which have multiple doorguns, you cannot simply use "unit moveInGunner helo;" command to move in gunners. You need to use moveInTurret command. See this example: unit1 moveInTurret [helo1,[0]]; unit2 moveInTurret [helo1,[1]]; Would move unit1 into the first and unit2 into the second doorgun.