====== ArmA 1 Missions Misc Stuff ======
[[https://www.pmctactical.org/forum/viewforum.php?f=42|ArmA 1 Forum]], [[:arma|ArmA 1 Home]], [[arma:config|ArmA 1 Config]], [[arma:tools|ArmA 1 Tools]], [[arma:file_formats|ArmA 1 File Formats]], [[arma:missions|ArmA 1 Missions]], [[arma:modeling|ArmA 1 3D Modeling]], [[arma:terrain|ArmA 1 Terrain]], [[arma:texturing|ArmA 1 Texturing]], [[arma:scripting|ArmA 1 Scripting]]
**ArmA 1** aka Armed Assault (ArmA)
ArmA mission editing topics that don't have specific home page yet, we just pile them up here until we organize them properly, sorry :)
====== Units Playabe in Multiplayer ======
**How to make many units/vehicles playable in multiplayer?**
Well you usually do this in mission editor by double clicking the unit/vehicle, then choosing Control -> Playable, however if you have alot of units this can be tedious task. So what you can do is to open mission.sqm in [[:editing_tools#text_editing|EditPadPro]] and search for the units you want to be playbe, lets say they are as following:
class Item1
{
position[]={11424.611328,51.777458,7839.839844};
id=67;
side="WEST";
vehicle="VTE_acsoldier";
rank="SERGEANT";
skill=0.466667;
};
Now you must place one line there to make this unit playable in MP, this line is called //player="PLAY CDG";// and here is the example how I wrote/copy pasted the line into the class Item1:
class Item1
{
position[]={11424.611328,51.777458,7839.839844};
id=67;
side="WEST";
vehicle="VTE_acsoldier";
player="PLAY CDG";
rank="SERGEANT";
skill=0.466667;
};
Very easy. After you have added the lines to all units and saved mission.sqm file, then re-load it in ArmA mission editor and you have all the edited units playable.
====== MoveInTurret ======
**How to move units into multiple doorguns?**
If you have vehicles (for example BIS UH60MG) which have multiple doorguns, you cannot simply use "unit moveInGunner helo;" command to move in gunners. You need to use moveInTurret command. See this example:
unit1 moveInTurret [helo1,[0]];
unit2 moveInTurret [helo1,[1]];
Would move unit1 into the first and unit2 into the second doorgun.